
Character
Aqwim Ma
A public character created with Summon Worlds.
Open in Summon WorldsDetails
- Type
- Fey
- Race
- Human
- Gender
- female
- Alignment
- Neutral Good
- Size
- Medium
- Armor class
- 17
- Hit points
- 150
- Speed
- 30
- Challenge
- 10
- Experience
- 5900
- Languages
- Common, Sylvan, Elvish
- Senses
- Darkvision 60 ft., Truesight 30 ft., Passive Perception 15
- Skills
- Animal Handling, Nature, Persuasion, Insight
Biography
Aqwim Ma's story is one of a remarkable journey, where the boundaries between the human and natural worlds have been shattered, giving way to a profound understanding and deep-rooted connection. From an early age, her aqua eyes, like shimmering pools of wisdom, allowed her to perceive the world with unparalleled empathy, seeing the intricate web of life that binds all living creatures together. Alongside her five closest companions, Aqwim embarked on a lifelong odyssey, exploring the lush landscapes of Friend World, where the power of friendship transcended the limitations of species. Their bond, forged in the carefree days of childhood, grew stronger with each passing year, becoming a beacon of hope and inspiration for all who encountered them. Together, they navigated the winding paths of the ancient forests, scaled the majestic peaks, and glided across the tranquil rivers, always accompanied by a loyal animal companion, eager to share the secrets of the natural world. Aqwim's unwavering compassion and her ability to bridge the gap between the human and non-human realms made her a revered and beloved figure among her friends and the inhabitants of Friend World, a true embodiment of the power of friendship and its transformative potential.
Attributes
Strength
12, modifier 1
Dexterity
16, modifier 3
Constitution
16, modifier 3
Intelligence
14, modifier 2
Wisdom
20, modifier 5
Charisma
18, modifier 4
Actions
Nature's Embrace
Aqwim channels the power of nature, healing herself or an ally within 30 feet for 3d8 + 5 hit points. This ability can be used 3 times per long rest.
Friendship Bond
Aqwim can summon a spirit animal to aid her in battle. The spirit animal acts on her initiative and can attack once per turn, dealing 2d6 + 3 damage.
Aqua Gaze
Aqwim targets one creature within 60 feet. The target must succeed on a DC 17 Wisdom saving throw or be charmed for 1 minute. The charmed target regards Aqwim as a trusted friend.
Abilities
Empathic Connection
Aqwim can sense the emotions of all creatures within 60 feet, allowing her to communicate and empathize with them.
Saving throws
strength
5
dexterity
7
constitution
6
intelligence
5
wisdom
9
charisma
8
Legendary actions
Empathic Wave
Aqwim releases a wave of empathy. Each creature of her choice within 30 feet must make a DC 17 Wisdom saving throw or take 3d10 psychic damage and be stunned until the end of their next turn. This action can be taken 3 times per round.
Nature's Call
Aqwim summons the spirits of the forest, creating difficult terrain in a 20-foot radius around her. Creatures within this area must succeed on a DC 17 Dexterity saving throw or be restrained until the end of their next turn. This action can be taken once per round.
Bond of Friendship
Aqwim can grant an ally within 60 feet an additional action on their next turn. This action can be taken once per round.
Damage resistances
Psychic
Poison
Condition immunities
Charmed
Frightened
Gallery

World connections