Keep every creation in context
Give every character a home, every item a history, and every idea a meaningful place in the world.
✦ Worldbuilding for stories, campaigns, and roleplay
Create and connect characters, locations, lore, items, and art inside one evolving universe. Build solo or bring co-authors, campaign groups, and friends along for the journey.
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Your world, your way
Build a setting for a novel, campaign, character, or the pure joy of seeing what has been living in your head.
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Connect every person, place, object, culture, system, and event so your setting can grow without becoming impossible to manage.
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Central World
One connected home for everything you create.

Characters
People with histories, motives, abilities, and relationships.
About Summon Worlds
Summon Worlds is a worldbuilding app for creating and connecting fantasy characters, locations, lore, equipment, artwork, and roleplay inside one evolving universe.
Made in Summon Worlds
Create visual references for characters, creatures, places, and artifacts so your setting feels recognizable to everyone exploring it.





Worldbuilding in your hands
Start anywhere, connect what you create, and keep discovering where your world can lead.
More than disconnected ideas
A connected creative toolkit for the moment inspiration arrives—and for every relationship and story that grows afterward.
Give every character a home, every item a history, and every idea a meaningful place in the world.
Give characters, creatures, places, and artifacts visual references that feel at home in your setting.
Use in-character conversation to reveal motives, memories, relationships, and unexpected plot possibilities.
Your universe, connected
Build a coherent world from the grandest kingdom to the smallest enchanted artifact.
Characters
Armor
Weapons
Spells
Items
Locations

“Summon Worlds creates characters through simplicity. It keeps every idea in its appropriate setting and adds depth to the lore and creativity in my writing.”
Learn, plan, and create
Build your skills, organize your ideas, or create the next piece of your setting.
Worldbuilding articles
Explore focused advice for designing creatures, cities, economies, and other foundations of a believable setting.
Your next world is waiting
Create on your own or invite friends, co-authors, campaign groups, and players into one connected universe.
Community spotlight
See what storytellers, game masters, writers, and artists are creating together in Summon Worlds.

The 100 - The Ark's Legacy is a ravaged world nearly a century removed from nuclear annihilation, where nature has violently reclaimed the bones of human civilization. Towering forests of mutated flora stretch across crumbling metropolises, their bioluminescent canopies casting an otherworldly glow over twisted metallic structures and shattered monuments to a lost age. The fragmented wreckage of the Ark station lies scattered across the landscape like the corpse of a fallen god, while subterranean fortresses such as Mount Weather slumber beneath mountain peaks, harboring secrets and dangers from the old world. Across this hostile terrain, tribal communities have emerged from the ashes, constructing primitive settlements from salvaged materials and hard-won survival knowledge, while the desperate 100 carve out their own precarious existence in makeshift camps. The environment shifts between the merciless glare of a radioactive sun, the eerie luminescence of contaminated wilderness, and the cold, sterile darkness of abandoned technological vaults, all accompanied by the haunting symphony of distant animal calls, crackling flames, and the ever-present weight of uncertainty.

The N.O.R.M.A.L World presents itself as an idyllic realm of rolling meadows, crystalline waters, and quaint settlements reminiscent of pastoral fantasy villages, where manicured gardens and elegant architecture suggest a place of refined civilization and tranquility. Beneath this serene façade, however, lies a tapestry of occult wonders and inexplicable phenomena waiting to challenge even the most seasoned adventurers. Strange artifacts dot forgotten ruins, their purposes obscured by time and arcane knowledge lost to ages past. The inhabitants speak in hushed tones of unexplained disappearances, impossible geometry hidden within ancient forests, and reality itself seeming to bend in certain secluded locations. Magical anomalies manifest unpredictably—some benign, others decidedly sinister—suggesting forces at work that defy conventional understanding. Those who venture beyond the welcoming veneer of civilization discover that The N.O.R.M.A.L World harbors secrets far more complex and unsettling than its picturesque exterior would ever suggest. Every discovery raises new questions, and every answer unveils deeper mysteries that challenge the very

The Shadow of the Black Pearl is a cursed Caribbean realm where reality fractures beneath an eternal veil of mist and forgotten magic. At its heart lies Isla de Muerta, a nightmarish landmass shaped like a colossal death's head, whose cavernous depths contain 882 accursed Aztec medallions—each one a conduit of inexorable doom for any soul foolish enough to claim them. Scattered across the archipelago, colonial settlements such as Port Royal gleam with mercantile promise by day, yet harbor labyrinthine dungeons and cutthroat conspiracies within their stone foundations, while lawless pirate strongholds like Tortuga fester as dens of vice where rum-soaked brigands traffic in forbidden knowledge. The legendary Black Pearl itself haunts these waters as a phantom vessel, its obsidian sails cutting through moonlit seas with predatory grace, crewed by the restless undead whose decaying forms reveal skeletal frames that burn with eldritch luminescence. The world oscillates between the warm amber radiance of Caribbean sunsets and the cold spectral blue of lunar nights, creating a