
Character
29 The Hooligans
A public character created with Summon Worlds.
Open in Summon WorldsAt a glance
What this public profile contains
This view-only profile includes 14 labeled detail fields; 8 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- Draz
- Connected worlds
- 1
- Detail fields
- 14
- Profile sections
- 8
- Artwork images
- 1
Details
- Type
- Gnome
- Race
- Gnome
- Class
- Wizard
- Gender
- male
- Alignment
- Chaotic Neutral
- Size
- Medium
- Armor class
- 15
- Hit points
- 150
- Speed
- 30
- Challenge
- 10
- Experience
- 5000
- Languages
- Common, Gnomish, Draconic
- Senses
- Darkvision 60 ft., Passive Perception 11
- Skills
- Arcana, History, Insight, Investigation
Biography
Born in the cramped workshop district of Cogsworth, a gnome named 29 earned his unusual moniker not from a birth name, but from being the twenty-ninth apprentice rejected by the Master Smiths' Guild for his "dangerous experimentation and wanton disregard for tradition." Rather than accept their judgment, he embraced the label with perverse pride, painting "29" across his workshop door in defiant scarlet paint. While his peers learned to forge practical swords and reliable horseshoes, 29 became obsessed with fusing arcane theory with metalcraft, studying under a succession of increasingly bemused wizards who recognized his raw magical talent despite his complete inability to follow established spell protocols. His notebooks filled with sketches of impossible mechanisms—swords that hummed with contained lightning, armor that shifted like liquid mercury, shields inscribed with equations that seemed to rewrite themselves. The established craftspeople of his city dismissed him as mad and even drove him out of the city using his creations as safety risks he just simply moved to a land where dangerous was considered normalcy and as whispers of his work spread through taverns and adventurer's guilds, drawing desperate souls with impossible needs to his chaotic workshop. By the time 29 reached middle age, his reputation had transformed from laughingstock to legend, though not always in flattering ways. He accepted commissions that made other smiths blanch: a crossbow that fired thoughts instead of bolts, a lockpick that could open any door including those that didn't exist yet, boots that walked backward through time by exactly three seconds. His creations rarely functioned as clients expected, and half his contracts ended in bewildered arguments about whether he'd delivered exactly what was requested or something entirely different. Yet undeniably brilliant, his work pushed the boundaries of what magic and metalcraft could achieve, spawning innovations that other artisans w
Attributes
Strength
10, modifier 0
Dexterity
14, modifier 2
Constitution
14, modifier 2
Intelligence
20, modifier 5
Wisdom
12, modifier 1
Charisma
16, modifier 3
Actions
Arcane Forge
Create a magical item. Roll 3d10; on a total of 15+, it functions as intended.
Chaotic Blast
Ranged Spell Attack: +8 to hit, range 60 ft., 4d8 force damage on a hit.
Time-Warp Boots
Target must succeed on a DC 16 Wisdom save or be forced to move backward 10 ft.
Thought Crossbow
Fires a bolt of psychic energy; target must make a DC 16 Intelligence save or take 3d10 psychic damage.
Liquid Mercury Armor
Grants a +2 AC bonus for 1 minute; can be used once per short rest.
Whimsical Shield
Creates a shield that absorbs 20 damage; can be used once per long rest.
Abilities
Eccentric Genius
29 can cast spells with a 10% chance of unexpected effects.
Master Craftsman
Advantage on checks related to crafting magical items.
Arcane Infusion
Weapons he crafts deal an extra 1d6 lightning damage.
Chaotic Creativity
Once per turn, he can reroll a failed spell save.
Saving throws
strength
0
dexterity
5
intelligence
8
wisdom
4
constitution
5
charisma
6
Legendary actions
Unpredictable Surge
29 can unleash a surge of chaotic magic, forcing all creatures within 30 ft. to make a DC 16 Dexterity save or take 4d10 lightning damage.
Crafting Frenzy
29 can create one magical item instantly, rolling 2d10 to determine its effectiveness.
Reality Rewrite
Once per encounter, 29 can alter the outcome of one attack roll or saving throw made against him.
Damage resistances
Lightning
Thunder
Condition immunities
Charmed
Frightened
Public creation
Worldbuilding Context
29 The Hooligans is a public character profile shared by Drazthrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to The Adventures Of Credunt Insulis, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
World connections
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