
Character
Abaddon
A public character created with Summon Worlds.
Open in Summon WorldsDetails
- Type
- Celestial Undead
- Class
- Druid
- Gender
- male
- Alignment
- Chaotic Evil
- Faction
- Chaos
- Size
- Medium
- Armor class
- 18
- Hit points
- 250
- Speed
- 30
- Challenge
- 20
- Experience
- 15000
- Languages
- Common, Celestial, Abyssal
- Senses
- Darkvision 120 ft., Truesight 60 ft., Passive Perception 20
- Skills
- Arcana, Nature, Deception, Intimidation
Biography
Born from the celestial titan Saturne's forbidden union with a primordial force of entropy, Abaddon emerged into existence as a living paradox—a being of divine descent yet fundamentally opposed to creation itself. His natural affinity for the wild and untamed aspects of nature twisted into something profoundly corrupted, transforming him into a druid whose communion with the land served only to accelerate decay and dissolution. When he walked among the splendors of ancient Egypt, his very presence withered the Nile's blessing and turned fertile soil into barren wasteland, orchestrating the systematic collapse of one of history's greatest civilizations through whispered corruptions and unnatural calamities. The dense shadow that pools beneath his hooded tunique is no mere darkness but a gateway to the void itself, a manifestation of the abyss that dwells within his essence, so impenetrable that even gods have averted their gaze from what lies beneath. His influence over his own offspring, the cosmic entity Azathoth, represents his greatest achievement—the corruption of something even more powerful than himself, ensuring chaos would ripple through dimensions beyond mortal comprehension. Abaddon wanders the realms as an agent of inevitable ruin, forever seeking to father new catastrophes and spread the gospel of entropy to every corner of existence.
Attributes
Strength
18, modifier 4
Dexterity
16, modifier 3
Constitution
20, modifier 5
Intelligence
20, modifier 5
Wisdom
22, modifier 6
Charisma
24, modifier 7
Actions
Void's Grasp
Melee Spell Attack: +12 to hit, reach 10 ft., one target. Hit: 4d10 necrotic damage and target must succeed on a DC 20 Constitution save or be paralyzed until the end of its next turn.
Nature's Decay
Abaddon can choose a 30 ft. radius area. All plants die instantly, and creatures must succeed on a DC 20 Dexterity save or take 6d8 poison damage.
Whispers of Ruin
Abaddon targets one creature within 60 ft. It must succeed on a DC 20 Wisdom save or take 5d12 psychic damage and be incapacitated until the end of its next turn.
Summon Abyssal Minions
Abaddon summons 1d4 Abyssal Spirits (use stats of Shadows) that act on his initiative and obey his commands for 1 minute.
Abilities
Abyssal Presence
Creatures within 30 feet must succeed on a DC 20 Wisdom save or be frightened.
Corrupting Touch
Any creature that touches Abaddon takes 3d10 necrotic damage.
Saving throws
strength
10
dexterity
9
constitution
11
intelligence
12
wisdom
13
charisma
14
Damage resistances
Necrotic
Poison
World connections