
Character
Aeliel Dawnwing
A public character created with Summon Worlds.
Open in Summon WorldsDetails
- Type
- Elf
- Race
- Elf
- Class
- Cleric
- Gender
- female
- Alignment
- Lawful Neutral
- Faction
- Flower characters
- Size
- Medium
- Armor class
- 15
- Hit points
- 60
- Speed
- 30
- Challenge
- 5
- Experience
- 1800
- Languages
- Common, Elvish, Sylvan
- Senses
- Darkvision 60 ft., Passive Perception 14
- Skills
- Medicine, Nature, Persuasion, Insight
Biography
Born in the Verdant Sanctum, a hidden grove where the boundary between the material world and the Feywild grows thin, Aeliel Dawnwing was raised by the ancient Bloom Keepers—a secretive order of elves devoted to preserving the delicate balance between civilization and nature. When she came of age, flowers spontaneously began to bloom in her hair and weave themselves into her garments, marking her as a chosen vessel of the natural world's restorative power. She discovered that by channeling the life force of these blooms, she could mend the wounds of her companions and even coax new growth from barren earth, though her gift came with a solemn duty to maintain strict neutrality in the conflicts of mortals. Aeliel left the sanctuary to wander the realm as an emissary, neither fully embracing the chaos of untamed wilderness nor submitting to the rigid order of civilization, but instead seeking to understand both. Her companions quickly learned that her presence on the battlefield meant salvation, as flowers would burst forth from the ground beneath the dying to grant them a second chance at life. Though she carries profound compassion in her heart, Aeliel remains measured and principled, refusing to heal those who would abuse the gift or disturb the natural order for selfish gain.
Attributes
Strength
10, modifier +0
Dexterity
14, modifier +2
Constitution
16, modifier +3
Intelligence
12, modifier +1
Wisdom
18, modifier +4
Charisma
15, modifier +2
Actions
Healing Bloom
As an action, Aeliel can touch a creature to heal them for 3d8 + 4 hit points. This ability can be used 3 times per long rest.
Floral Shield
As a reaction, Aeliel can create a shield of flowers, granting +2 AC until the start of her next turn.
Nature's Wrath
Aeliel can summon a burst of flowers in a 15 ft. radius, dealing 4d6 radiant damage to enemies and healing allies for half the damage dealt. Usable once per long rest.
Verdant Growth
As an action, Aeliel can cause flowers to grow in a 20 ft. area, difficult terrain for enemies and granting allies advantage on stealth checks.
Abilities
Nature's Embrace
Aeliel can heal allies within 30 feet, restoring 2d8 + 4 hit points once per short rest.
Blooming Presence
Allies within 10 feet gain advantage on saving throws against being frightened.
Saving throws
strength
+0
dexterity
+2
constitution
+3
intelligence
+1
wisdom
+4
charisma
+2
Damage resistances
Poison
Necrotic
World connections