
Character
Aelorbough
Aelorbough was once a humble waterfowl scholar who discovered an ancient tome of solar magic buried beneath the marshlands of his homeland, which awakened latent arcane powers within his avian blood and transformed him into a bipedal practitioner of the mystic arts. Recognizing that daylight itself could be weaponized and commodified, he established a peculiar trading post that operates exclusively during sunlit hours, offering carefully curated inventories of illumination-dependent enchantments, defensive equipment, and arcane volumes that lose their potency after dusk. His lawful nature compels him to maintain meticulous records of every transaction and to honor contracts with obsessive precision, earning him a reputation as the most reliable merchant among the anthropomorphic beast communities. Though he could pursue personal power through dark sorcery, Aelorbough has chosen instead to bind himself to a code of daylight commerce, believing that the regulation of magical goods during peak sunlight hours prevents catastrophic misuse by nocturnal forces. His peculiar business model attracts adventurers and scholars who appreciate his methodical approach to magical procurement, and his distinctive waddle has become as iconic to the merchant quarter as the ringing of the noon bell. Despite his neutral stance on broader moral conflicts, Aelorbough refuses to sell cursed items or weapons designed for cowardly assassination, viewing such commerce as violations of the natural order he has sworn to uphold.
Open in Summon WorldsAt a glance
What this public profile contains
This view-only profile includes a creator-written description; 14 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- EternalPanda7938
- Connected worlds
- 1
- Detail fields
- 14
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Humanoid
- Class
- Sorcerer
- Gender
- male
- Alignment
- Lawful Neutral
- Faction
- Anthropomorphic Animals
- Size
- Medium
- Armor class
- 15
- Hit points
- 85
- Speed
- 30
- Challenge
- 5
- Experience
- 1800
- Languages
- Common, Animal, Celestial
- Senses
- Darkvision 60 ft., Passive Perception 13
- Skills
- Arcana, Persuasion, Insight, Investigation
Biography
Aelorbough was once a humble waterfowl scholar who discovered an ancient tome of solar magic buried beneath the marshlands of his homeland, which awakened latent arcane powers within his avian blood and transformed him into a bipedal practitioner of the mystic arts. Recognizing that daylight itself could be weaponized and commodified, he established a peculiar trading post that operates exclusively during sunlit hours, offering carefully curated inventories of illumination-dependent enchantments, defensive equipment, and arcane volumes that lose their potency after dusk. His lawful nature compels him to maintain meticulous records of every transaction and to honor contracts with obsessive precision, earning him a reputation as the most reliable merchant among the anthropomorphic beast communities. Though he could pursue personal power through dark sorcery, Aelorbough has chosen instead to bind himself to a code of daylight commerce, believing that the regulation of magical goods during peak sunlight hours prevents catastrophic misuse by nocturnal forces. His peculiar business model attracts adventurers and scholars who appreciate his methodical approach to magical procurement, and his distinctive waddle has become as iconic to the merchant quarter as the ringing of the noon bell. Despite his neutral stance on broader moral conflicts, Aelorbough refuses to sell cursed items or weapons designed for cowardly assassination, viewing such commerce as violations of the natural order he has sworn to uphold.
Attributes
Strength
10, modifier +0
Dexterity
14, modifier +2
Constitution
16, modifier +3
Intelligence
18, modifier +4
Wisdom
16, modifier +3
Charisma
20, modifier +5
Actions
Solar Flare
Aelorbough can unleash a burst of sunlight, dealing 4d6 radiant damage in a 15 ft. radius. Creatures must succeed on a DC 15 Constitution saving throw or be blinded until the end of their next turn.
Illumination Shield
As a reaction, Aelorbough can create a shimmering shield of light, granting +5 to AC against one attack. This ability can be used once per short rest.
Arcane Bargain
Aelorbough can offer a magical item to a willing creature. The creature must succeed on a DC 16 Charisma saving throw or be compelled to accept the item, which can be a spellbook or weapon.
Daylight Enchantment
Aelorbough can imbue an item with sunlight magic, granting it an additional 1d6 radiant damage for 1 hour. This can be done once per long rest.
Meticulous Record Keeping
Aelorbough can take an action to recall any transaction made in the last 24 hours, gaining advantage on any related checks or saving throws.
Abilities
Daylight Commerce
Aelorbough gains advantage on all transactions made during daylight hours.
Arcane Scholar
He can add double his intelligence modifier to any Arcana checks.
Saving throws
strength
+0
dexterity
+2
constitution
+3
intelligence
+4
wisdom
+3
charisma
+5
Damage resistances
Radiant
Public creation
Worldbuilding Context
Aelorbough is a public character profile shared by EternalPanda7938through Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
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