Artwork for Akinator

Character

Akinator

Created by MrTime

Born as a humble scholar in a remote mountain monastery, Akinator became obsessed with the nature of consciousness and identity after discovering an ancient tome describing the structure of thought itself. His relentless studies into forbidden metaphysical arts eventually granted him the ability to peer into minds and manipulate the very essence of knowledge, but the power corrupted his soul and twisted his noble pursuit into a sadistic game. He fashioned himself after the legendary genies of old, adopting their mystical appearance and theatrical mannerisms as a mockery of their supposed wisdom, while his true nature became something far more sinister—a being that feeds on the mental anguish of those trapped in his supernatural interrogations. Akinator wanders the world seeking victims to ensnare in his endless game of twenty questions, viewing each mind as a puzzle to be dissected and dominated, taking perverse pleasure in the psychological torment of those who cannot escape his supernatural grasp. No longer bound by morality or consequence, he has become a phantom of intellectual cruelty, using his sorcerous powers to force-march the unwilling through chambers of his own design until their deepest secrets are laid bare. His chaotic nature ensures that he plays by no rules but his own, and his appetite for this dark amusement grows insatiable with each passing year.

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At a glance

What this public profile contains

This view-only profile includes a creator-written description; 14 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.

Creation type
Character
Shared by
MrTime
Connected worlds
0
Detail fields
14
Profile sections
6
Artwork images
1

Details

Type
Humanoid
Race
Human
Class
Sorcerer
Gender
male
Alignment
Chaotic Evil
Size
Medium
Armor class
15
Hit points
120
Speed
30
Challenge
10
Experience
5000
Languages
Common, Infernal, Telepathy 60 ft.
Senses
Darkvision 60 ft., Truesight 30 ft., Passive Perception 14
Skills
Arcana, Deception, Insight, Intimidation

Biography

Born as a humble scholar in a remote mountain monastery, Akinator became obsessed with the nature of consciousness and identity after discovering an ancient tome describing the structure of thought itself. His relentless studies into forbidden metaphysical arts eventually granted him the ability to peer into minds and manipulate the very essence of knowledge, but the power corrupted his soul and twisted his noble pursuit into a sadistic game. He fashioned himself after the legendary genies of old, adopting their mystical appearance and theatrical mannerisms as a mockery of their supposed wisdom, while his true nature became something far more sinister—a being that feeds on the mental anguish of those trapped in his supernatural interrogations. Akinator wanders the world seeking victims to ensnare in his endless game of twenty questions, viewing each mind as a puzzle to be dissected and dominated, taking perverse pleasure in the psychological torment of those who cannot escape his supernatural grasp. No longer bound by morality or consequence, he has become a phantom of intellectual cruelty, using his sorcerous powers to force-march the unwilling through chambers of his own design until their deepest secrets are laid bare. His chaotic nature ensures that he plays by no rules but his own, and his appetite for this dark amusement grows insatiable with each passing year.

Attributes

Strength

10, modifier +0

Dexterity

14, modifier +2

Constitution

18, modifier +4

Intelligence

20, modifier +5

Wisdom

18, modifier +4

Charisma

20, modifier +5

Actions

Psychic Interrogation

Akinator targets one creature within 60 ft. The target must succeed on a DC 16 Wisdom saving throw or take 4d10 psychic damage and be incapacitated until the end of its next turn.

Game of Twenty Questions

Akinator forces a creature to answer a series of questions. The target must succeed on a DC 16 Intelligence saving throw or reveal one secret. This can be used once per turn.

Mind Probe

Akinator can attempt to extract information from a creature. The target must make a DC 16 Intelligence saving throw. On a failure, Akinator learns one piece of information about the target's past.

Mystical Appearance

As a bonus action, Akinator can change his appearance to resemble any creature he has encountered, gaining advantage on Charisma checks against creatures that recognize him.

Abilities

Mind Reader

Akinator can sense the thoughts of creatures within 60 feet, gaining advantage on Insight checks.

Psychological Grip

Creatures that fail a Wisdom saving throw against Akinator's abilities are frightened for 1 minute.

Saving throws

strength

+0

dexterity

+2

constitution

+4

intelligence

+8

wisdom

+7

charisma

+8

Damage resistances

Psychic

Public creation

Worldbuilding Context

Akinator is a public character profile shared by MrTimethrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.

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