Artwork for Almica

Character

Almica

Created by Enders_Cave

Almica, a mysterious and ethereal figure, hails from a realm beyond the veil of mortal comprehension. Born amidst the swirling energies of the celestial planes, she possesses a unique connection to the cosmic forces that govern the universe. As a child, Almica's grey skin and glowing white eyes marked her as a being of extraordinary power and destiny. Whispers of her existence traveled through the celestial realms, drawing the attention of ancient and wise entities who recognized her potential. Under their tutelage, Almica's abilities blossomed, as she learned to harness the very essence of light and energy that permeates the fabric of reality. With each passing year, her understanding of the cosmos deepened, and she became a conduit for the divine, channeling the wisdom and power of the celestial beings that watched over her.

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At a glance

What this public profile contains

This view-only profile includes a creator-written description; 13 labeled detail fields; 9 structured sections; 1 artwork image supplied by the creator.

Creation type
Character
Shared by
Enders_Cave
Connected worlds
0
Detail fields
13
Profile sections
9
Artwork images
1

Details

Type
Celestial
Race
Human
Gender
female
Alignment
Neutral Good
Size
Medium
Armor class
18
Hit points
250
Speed
30
Challenge
20
Experience
25000
Languages
Celestial, Common, Infernal
Senses
Darkvision 60 ft., Truesight 120 ft., Passive Perception 24
Skills
Arcana, Insight, Persuasion, Perception

Biography

Almica, a mysterious and ethereal figure, hails from a realm beyond the veil of mortal comprehension. Born amidst the swirling energies of the celestial planes, she possesses a unique connection to the cosmic forces that govern the universe. As a child, Almica's grey skin and glowing white eyes marked her as a being of extraordinary power and destiny. Whispers of her existence traveled through the celestial realms, drawing the attention of ancient and wise entities who recognized her potential. Under their tutelage, Almica's abilities blossomed, as she learned to harness the very essence of light and energy that permeates the fabric of reality. With each passing year, her understanding of the cosmos deepened, and she became a conduit for the divine, channeling the wisdom and power of the celestial beings that watched over her.

Attributes

Strength

14, modifier 2

Dexterity

18, modifier 4

Constitution

20, modifier 5

Intelligence

20, modifier 5

Wisdom

22, modifier 6

Charisma

24, modifier 7

Actions

Celestial Blast

Ranged Spell Attack: +12 to hit, range 120 ft., one target. Hit: 4d10 radiant damage and the target must succeed on a DC 20 Constitution saving throw or be blinded until the end of its next turn.

Cosmic Shield

Almica creates a shimmering barrier around herself or an ally within 30 feet. The target gains 20 temporary hit points and has advantage on the next saving throw it makes before the end of its next turn.

Stellar Convergence

Almica channels cosmic energy to create a 30-foot radius sphere centered on a point she can see within 120 feet. Each creature in that area must make a DC 20 Dexterity saving throw, taking 8d6 radiant damage on a failed save, or half as much damage on a successful one.

Abilities

Celestial Resilience

Almica has advantage on saving throws against spells and other magical effects.

Cosmic Insight

Almica can add her wisdom modifier to any intelligence check.

Saving throws

strength

10

dexterity

12

intelligence

11

wisdom

14

constitution

12

charisma

15

Legendary actions

Radiant Surge

Almica can use 3 legendary actions to unleash a surge of radiant energy. Each creature of her choice within 60 feet must make a DC 20 Constitution saving throw, taking 6d10 radiant damage on a failed save, or half as much on a successful one.

Celestial Step

Almica can teleport up to 60 feet to an unoccupied space she can see. After teleporting, she can make one Celestial Blast attack as a part of this action.

Cosmic Grasp

Almica can use 2 legendary actions to attempt to grapple a creature within 30 feet. The target must succeed on a DC 20 Strength saving throw or be grappled. While grappled in this way, the target takes 3d8 radiant damage at the start of each of its turns.

Damage resistances

Radiant

Necrotic

Damage immunities

Poison

Psychic

Condition immunities

Charmed

Frightened

Paralyzed

Public creation

Worldbuilding Context

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