
Character
Anduin
A public character created with Summon Worlds.
Open in Summon WorldsAt a glance
What this public profile contains
This view-only profile includes 15 labeled detail fields; 9 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- Acherus
- Connected worlds
- 1
- Detail fields
- 15
- Profile sections
- 9
- Artwork images
- 1
Details
- Type
- Undead
- Race
- Human
- Class
- Paladin
- Gender
- male
- Alignment
- Lawful Good
- Faction
- The Ebon Blades
- Size
- Medium
- Armor class
- 18
- Hit points
- 250
- Speed
- 30
- Challenge
- 20
- Experience
- 15000
- Languages
- Common, Infernal
- Senses
- Darkvision 60 ft., Passive Perception 18
- Skills
- Intimidation, Religion, Insight, Athletics
Biography
Anduin was born into a noble family sworn to protect the realm through divine justice and unwavering virtue. He rose through the ranks of the Silverlight Order, a prestigious organization of holy warriors dedicated to eradicating corruption and preserving the light. For two decades, Anduin stood as a beacon of righteousness, his conviction unshakeable and his faith absolute. He mentored younger paladins, established sanctuaries for the persecuted, and led countless crusades against the forces of shadow that threatened the innocent. His brothers-in-arms respected him deeply, and he believed their bond was forged in eternal purpose. However, a terrible darkness began to spread from within their own ranks when a charismatic commander discovered forbidden texts promising power beyond mortal comprehension. One by one, his closest companions fell to temptation, their sacred oaths crumbling like ash beneath their feet. When Anduin discovered the conspiracy and demanded they renounce their blasphemy, they saw him as a threat to their ascension. They turned upon him with the very powers they had sworn to fight, striking him down in the sanctum where he had once knelt in prayer. His body was left to decay, forgotten by those he had loved. But death was not his end—the Necropolis of Naxxramas claimed his corpse, and he was reanimated as something neither living nor dead. Now Anduin walks the line between his former identity and his unholy resurrection, channeling the bitter cold of the grave itself while training others who have been resurrected into this strange existence, searching for redemption through discipline and mastery.
Attributes
Strength
20, modifier 5
Dexterity
14, modifier 2
Constitution
20, modifier 5
Intelligence
16, modifier 3
Wisdom
18, modifier 4
Charisma
15, modifier 2
Actions
Frostblade Strike
Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 3d10 + 5 cold damage.
Necrotic Grasp
Ranged Spell Attack: +11 to hit, range 60 ft., one target. Hit: 4d8 necrotic damage, target must succeed on a DC 20 Constitution saving throw or be paralyzed until the end of its next turn.
Chilling Command
Anduin targets one creature he can see within 60 feet. The target must succeed on a DC 20 Wisdom saving throw or be frightened for 1 minute. It can repeat the save at the end of each of its turns.
Cold Embrace
Anduin envelops a 20 ft. radius around him in frigid air. Creatures in the area must make a DC 20 Constitution saving throw or take 6d6 cold damage and be restrained until the end of their next turn.
Death Knight's Training
Anduin chooses one ally within 30 feet. That ally gains advantage on their next attack roll and can add 1d8 to the damage dealt.
Resurrection's Grasp
Anduin targets one dead creature within 30 feet. The creature must succeed on a DC 20 Constitution saving throw or be resurrected as a death knight under Anduin's control.
Abilities
Cold Mastery
Anduin's attacks deal an additional 2d6 cold damage.
Undying Resilience
Anduin has advantage on saving throws against being frightened or charmed.
Aura of Frost
Creatures within 10 feet of Anduin take 5 cold damage at the start of their turn.
Deathly Training
Anduin can train one creature per long rest, granting them proficiency in one skill.
Saving throws
strength
10
dexterity
9
constitution
12
wisdom
11
Legendary actions
Frost Nova
Anduin unleashes a wave of cold energy. Each creature within 30 feet must make a DC 20 Dexterity saving throw, taking 4d10 cold damage on a failed save, or half as much on a success.
Chilling Presence
Anduin can impose disadvantage on one attack roll made against him until the start of his next turn.
Reanimate
Anduin can reanimate one creature that has died within the last minute as a zombie under his control.
Damage resistances
Cold
Necrotic
Damage immunities
Poison
Condition immunities
Charmed
Frightened
Paralyzed
Public creation
Worldbuilding Context
Anduin is a public character profile shared by Acherusthrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to The Realm Between, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
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