
Character
Anna O'Neil
Anna O'Neil's life was forever altered when she fell victim to the sinister machinations of the demonic entity Korts. Lured into one of Korts' anguish farms, Anna and her younger brother Tommy found themselves enslaved, their spirits crushed by the relentless torment. Driven by an unwavering determination to save her sibling, Anna embarked on a perilous escape attempt, only to witness Tommy's failure. Undaunted, she sought out the legendary cat warrior Auru, convincing him to aid in the liberation of her brother and the other captives. Through their combined efforts, the raid on the anguish farm proved successful, and the survivors banded together to form a formidable group known as The Yellow Eyes. Bearing the distinctive mark of their harrowing ordeal, these escapees now stand united, with Anna at the helm as their skilled and resourceful leader, wielding both sword and magic to ensure the freedom they fought so hard to reclaim.
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What this public profile contains
This view-only profile includes a creator-written description; 11 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- Pankakes
- Connected worlds
- 1
- Detail fields
- 11
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Humanoid
- Alignment
- Chaotic Good
- Size
- Medium
- Armor class
- 15
- Hit points
- 85
- Speed
- 30
- Challenge
- 7
- Experience
- 2900
- Languages
- Common, Infernal
- Senses
- Darkvision 60 ft., Passive Perception 15
- Skills
- Athletics, Perception, Persuasion, Arcana
Biography
Anna O'Neil's life was forever altered when she fell victim to the sinister machinations of the demonic entity Korts. Lured into one of Korts' anguish farms, Anna and her younger brother Tommy found themselves enslaved, their spirits crushed by the relentless torment. Driven by an unwavering determination to save her sibling, Anna embarked on a perilous escape attempt, only to witness Tommy's failure. Undaunted, she sought out the legendary cat warrior Auru, convincing him to aid in the liberation of her brother and the other captives. Through their combined efforts, the raid on the anguish farm proved successful, and the survivors banded together to form a formidable group known as The Yellow Eyes. Bearing the distinctive mark of their harrowing ordeal, these escapees now stand united, with Anna at the helm as their skilled and resourceful leader, wielding both sword and magic to ensure the freedom they fought so hard to reclaim.
Attributes
Strength
16, modifier +3
Dexterity
14, modifier +2
Constitution
18, modifier +4
Intelligence
12, modifier +1
Wisdom
15, modifier +2
Charisma
13, modifier +1
Actions
Sword Strike
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 1d8 + 3 slashing damage.
Magic Missile
Ranged Spell Attack: +5 to hit, range 120 ft., one target. Hit: 3d4 + 3 force damage. This spell automatically hits.
Braided Whip
Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 1d6 + 3 slashing damage and the target must succeed on a DC 15 Strength saving throw or be knocked prone.
Inspiring Rally
As an action, Anna can inspire her allies. Choose up to three allies within 30 feet. Each ally gains temporary hit points equal to 1d8 + Anna's Charisma modifier (1d8 + 1). This ability can be used once per short rest.
Arcane Shield
As a reaction when hit by an attack, Anna can create a magical barrier that grants her a +2 bonus to AC until the start of her next turn.
Abilities
Leadership of The Yellow Eyes
All allies within 30 feet gain a +1 bonus to attack rolls and saving throws.
Saving throws
strength
+5
dexterity
+4
constitution
+7
wisdom
+5
Damage resistances
Psychic
Public creation
Worldbuilding Context
Anna O'Neil is a public character profile shared by Pankakesthrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to Panron, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
World connections
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