Artwork for Arcana Magicka

Character

Arcana Magicka

Created by DIDtripSIX

A public character created with Summon Worlds.

Open in Summon Worlds

Details

Type
Celestial
Gender
female
Alignment
Chaotic Good
Size
Medium
Armor class
18
Hit points
150
Speed
30
Challenge
15
Experience
13000
Languages
Common, Celestial, Draconic
Senses
Darkvision 60 ft., Truesight 30 ft., Passive Perception 15
Skills
Arcana, Persuasion, Insight, Performance

Biography

Born from the primordial collision of possibility and intention at the universe's dawn, Arcana Magicka emerged as the embodiment of magic itself—not merely wielding it, but being its very essence and lifeblood. For eons she existed as pure, omniscient consciousness, weaving spells into the fabric of reality and watching civilizations rise and fall through her gift, yet this godly existence grew suffocating in its perfection and predictability. Seized by an irrepressible curiosity about the mortals who prayed to her and the chaos they created with her power, she began fragmenting her divine awareness into temporary mortal vessels, each adventure a thrilling escape from her eternal omniscience. Her playful nature led her to meddle in prophecies for the sake of entertainment, to befriend unlikely heroes on whims, and to test the limits of her own magic through mortal constraints—discovering that vulnerability and uncertainty were intoxicating sensations her godhood could never provide. Though her impulsive interventions sometimes derailed carefully laid plans of lesser deities, her unwavering optimism and genuine love for her creations meant her chaos ultimately bent toward justice and freedom. Arcana Magicka has become a legend whispered in taverns and temples alike—the mysterious enchantress who appears when magic itself seems to hang in the balance, her electric-blue hair and violet gaze unmistakable even in disguise. To her, existence is an endless playground of wonder, and she intends to explore every corner of it, divine duty be damned.

Attributes

Strength

10, modifier 0

Dexterity

18, modifier 4

Constitution

15, modifier 2

Intelligence

20, modifier 5

Wisdom

16, modifier 3

Charisma

20, modifier 5

Actions

Arcane Burst

Arcana unleashes a burst of magic in a 30 ft. radius. Each creature must make a DC 18 Dexterity saving throw, taking 6d8 force damage on a failed save, or half as much on a success.

Mystic Disguise

As an action, Arcana can change her appearance to that of any humanoid she has seen, lasting up to 1 hour. This ability can be used 3 times per day.

Playful Interference

Arcana can impose disadvantage on an enemy's attack roll or ability check once per turn. She can do this 5 times per day.

Divine Mischief

As a bonus action, Arcana can cast a spell without expending a spell slot. She can use this ability 3 times per long rest.

Wings of Magic

Arcana can fly up to 60 feet. If she takes damage while flying, she must succeed on a DC 15 Constitution saving throw or fall. as a reaction she can choose to succeed on this save before rolling.

Manifest Magic Monster

As an Action or Bonus ActionArcana can create an elemental at an empty location within sight. Elemental can be of the following types: Fire, Water, Air, Earth, Magic, Electric, or Aether.

Allcast

Arcana can cast any spell that she has the components and action type required by the spell to cast it.

Abilities

Magic Affinity

Arcana Magicka can choose to be unaffected by any magical effect. additionally she has no limit to the number of magical items she attunes to.

Wings of Wonder

Once per turn, she can use her wings to gain an extra 30 feet of movement without expending an action, This movement is considered flying and she has the Flyby trait for this movement.

Source of Magic

Arcana does not expend spellslots or mp when casting spells. Arcana can restore one spellslot (highest level expended) to a target as a bonus action.

Mother of Magic

Arcana can increase the number of max spellslots/mp or number of prepared/known spells of a target creature once per day. this requires an action and 1 minute of concentration to do.

Saving throws

strength

0

dexterity

8

constitution

6

intelligence

11

wisdom

7

charisma

11

Damage resistances

Psychic

Force

Arcana Magicka artwork 2
Arcana Magicka artwork 3