Artwork for Artemis Goddess Of The Hunt

Character

Artemis Goddess Of The Hunt

Created by ArcaneSage1887

A public character created with Summon Worlds.

Open in Summon Worlds

Details

Type
Celestial
Alignment
Neutral Good
Size
Medium
Armor class
18
Hit points
150
Speed
30
Challenge
15
Experience
13000
Languages
Common, Celestial, Sylvan
Senses
Darkvision 60 ft., Truesight 30 ft., Passive Perception 19
Skills
Stealth, Survival, Perception, Animal Handling

Biography

Born from the first moonbeam that ever touched the ancient forests, Artemis rejected her birthright to Olympus' golden throne, choosing instead to become one with the wild places her siblings sought to dominate and control. For millennia, she wandered the untamed reaches of the world, building a kinship with creatures great and small, learning their languages and secrets until the boundary between hunter and hunted became beautifully blurred. When the pantheon wars began to ravage the mortal realms and scorch the sacred groves she had sworn to protect, Artemis transformed her solitary vigil into something darker—a relentless campaign of surgical strikes against those who would destroy nature's balance. Her silver arrows became legend among her enemies, each one fired with such precision that none could distinguish between mercy and vengeance in her aim. Haunted by visions of a world stripped bare of wildness, she now hunts not for sport or glory, but desperately searching for a path to peace that might spare the last untamed corners of existence from the consuming fire of divine conflict. The wolves that shadow her steps and the stags that bow before her are not servants, but kindred spirits in her desperate quest—a silent army of the wild standing sentinel against the encroaching darkness of war.

Attributes

Strength

14, modifier +2

Dexterity

20, modifier +5

Constitution

18, modifier +4

Intelligence

16, modifier +3

Wisdom

18, modifier +4

Charisma

12, modifier +1

Actions

Moonlit Bow

Ranged Weapon Attack: +10 to hit, range 150/600 ft., one target. Hit: 3d10 + 5 piercing damage. On a crit, target must succeed on a DC 17 Constitution save or be paralyzed until the end of their next turn.

Nature's Wrath

Artemis summons a wave of natural energy. Each creature in a 30-ft. radius must make a DC 17 Dexterity saving throw, taking 6d8 radiant damage on a failed save, or half as much on a success.

Hunter's Mark

As a bonus action, Artemis marks a creature she can see within 90 ft. for 1 minute. She deals an extra 1d6 damage to the marked target whenever she hits it with an attack.

Shadow Step

Artemis can teleport up to 60 ft. to an unoccupied space she can see. After teleporting, she has advantage on her next attack roll against a creature within 5 ft. of her.

Abilities

Silent Hunter

Artemis has advantage on Stealth checks and cannot be tracked by non-magical means.

Nature's Guardian

All creatures within 30 feet of Artemis gain advantage on saving throws against being frightened.

Saving throws

strength

+7

dexterity

+10

constitution

+9

wisdom

+9

Damage resistances

Poison

Psychic

World connections

Appears in