
Character
Balwyn Amberwheel
A public character created with Summon Worlds.
Open in Summon WorldsDetails
- Type
- Humanoid
- Alignment
- Chaotic Neutral
- Size
- Medium
- Armor class
- 15
- Hit points
- 85
- Speed
- 30
- Challenge
- 7
- Experience
- 2900
- Languages
- Common, Celestial, Primordial
- Senses
- Darkvision 60 ft., Passive Perception 12
- Skills
- Arcana, History, Perception, Stealth
Biography
Balwyn Amberwheel was born during a temporal eclipse—a moment when the boundary between past and future grew gossamer-thin—and has lived ever since with stolen minutes threaded through their veins like silver wire. As a young apprentice to a chronometer maker, they discovered that by consuming fragments of other people's unlived moments, they could perceive paths through space and time that ordinary folk could never traverse, though each route came at a terrible price to whoever's future was borrowed. Their vest pockets, lined with ticking mechanisms salvaged from broken clocks, serve as both map-maker's tools and constant reminders of the debt they accumulate with each chart they draw, the soft sound a metronome counting down their own borrowed existence. Balwyn has become a guide for the desperate and the doomed, offering shortcuts through cursed forests, sealed kingdoms, and impossible distances—passages that exist only in the margins of moments, accessible only once before collapsing back into unreality. They stand always with their weight shifted to one side, perpetually braced as if ready to flee, knowing that one day the clocks will stop ticking and all the borrowed time will come due at once. Those who've taken Balwyn's maps rarely speak of what they saw along those strange paths, and fewer still return to ask for a second route, having learned too late what price their salvation actually cost.
Attributes
Strength
12, modifier +1
Dexterity
16, modifier +3
Constitution
16, modifier +3
Intelligence
18, modifier +4
Wisdom
14, modifier +2
Charisma
15, modifier +2
Actions
Map of Shortcuts
As an action, Balwyn can create a temporary map, allowing allies to move 10 ft. extra this turn.
Temporal Displacement
Balwyn can teleport up to 30 ft. to an unoccupied space they can see as a bonus action.
Borrowed Moments
Balwyn can consume a fragment of time, dealing 4d6 psychic damage to one target within 60 ft. and gaining temporary hit points equal to half the damage dealt.
Ticking Vest
As a reaction, Balwyn can reduce damage taken by 1d10 + their Constitution modifier once per round.
Abilities
Temporal Insight
Balwyn can perceive paths through time, granting advantage on initiative rolls.
Borrowed Time
Once per long rest, Balwyn can reroll a failed saving throw, but must take the new result.
Saving throws
strength
+1
dexterity
+3
constitution
+3
intelligence
+4
wisdom
+2
charisma
+2