
Character
Baphomet
# Baphomet's Ascension Born from the union of a mortal warlock and a demon prince in the scorched wastelands between worlds, Baphomet inherited his father's chaotic nature and his mother's cunning intellect, traits that would define his rise to power across The Gehenna. As a young tiefling, he discovered an innate ability to broker deals and forge pacts, leveraging his charismatic nature to unite the fractured demon clans under a single banner of commerce and mutual benefit. His distinctive double-horned goat visage became a symbol of authority, each curve and point marking treaties signed in blood and shadow, earning him the respect—and fear—of lesser demons who once saw him as a half-breed outsider. Through calculated alliances with the ancient dragon Fafnir and the cosmic entity Azathoth, Baphomet transformed The Gehenna from a realm of constant infighting into a thriving empire built on trade routes and binding contracts rather than conquest. Yet his neutrality toward other powers was no mere diplomatic stance; it was a masterwork of manipulation, allowing him to play all sides while remaining untouchable, his warlock's magic growing stronger with each soul bargain he orchestrated. Now, as the undisputed king of his demonic domain, Baphomet walks the razor's edge between order and chaos, forever seeking the next advantage, the next deal that might expand his influence into realms beyond even his father's wildest ambitions.
Open in Summon WorldsAt a glance
What this public profile contains
This view-only profile includes a creator-written description; 15 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- Baban44590
- Connected worlds
- 1
- Detail fields
- 15
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Fiend
- Race
- Tiefling
- Class
- Warlock
- Gender
- male
- Alignment
- Chaotic Neutral
- Faction
- Demons
- Size
- Large
- Armor class
- 18
- Hit points
- 250
- Speed
- 30
- Challenge
- 20
- Experience
- 15000
- Languages
- Common, Infernal, Draconic, Celestial
- Senses
- Darkvision 120 ft., Truesight 60 ft., Passive Perception 15
- Skills
- Deception, Persuasion, Intimidation, Insight
Biography
# Baphomet's Ascension Born from the union of a mortal warlock and a demon prince in the scorched wastelands between worlds, Baphomet inherited his father's chaotic nature and his mother's cunning intellect, traits that would define his rise to power across The Gehenna. As a young tiefling, he discovered an innate ability to broker deals and forge pacts, leveraging his charismatic nature to unite the fractured demon clans under a single banner of commerce and mutual benefit. His distinctive double-horned goat visage became a symbol of authority, each curve and point marking treaties signed in blood and shadow, earning him the respect—and fear—of lesser demons who once saw him as a half-breed outsider. Through calculated alliances with the ancient dragon Fafnir and the cosmic entity Azathoth, Baphomet transformed The Gehenna from a realm of constant infighting into a thriving empire built on trade routes and binding contracts rather than conquest. Yet his neutrality toward other powers was no mere diplomatic stance; it was a masterwork of manipulation, allowing him to play all sides while remaining untouchable, his warlock's magic growing stronger with each soul bargain he orchestrated. Now, as the undisputed king of his demonic domain, Baphomet walks the razor's edge between order and chaos, forever seeking the next advantage, the next deal that might expand his influence into realms beyond even his father's wildest ambitions.
Attributes
Strength
20, modifier 5
Dexterity
16, modifier 3
Constitution
20, modifier 5
Intelligence
18, modifier 4
Wisdom
15, modifier 2
Charisma
30, modifier 10
Actions
Infernal Pact
Baphomet can force a creature within 60 ft. to make a DC 18 Charisma saving throw or become charmed for 1 minute. Charmed creatures must obey his commands.
Shadow Bolt
Ranged Spell Attack: +11 to hit, range 120 ft., one target. Hit: 4d10 necrotic damage.
Dread Charge
Baphomet can move up to his speed and make a melee attack against each creature in his path. Each target takes 3d12 slashing damage.
Summon Lesser Demons
Baphomet can summon 1d4 demons (CR 1 or lower) to fight for him. They appear in unoccupied spaces within 60 ft.
Trade of Souls
Baphomet can offer a soul bargain to a creature, allowing them to gain a spell slot in exchange for a favor. The favor must be fulfilled within 24 hours.
Abilities
Demonic Bargain
Baphomet can make deals with mortals, granting them power at a cost.
Aura of Fear
Creatures within 30 feet must succeed on a DC 18 Wisdom saving throw or be frightened.
Saving throws
strength
10
dexterity
9
intelligence
11
wisdom
8
constitution
10
charisma
17
Damage resistances
Fire
Necrotic
Public creation
Worldbuilding Context
Baphomet is a public character profile shared by Baban44590through Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to Tartaros, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
World connections
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