
Character
Bardin Tara
Born under the blood-red mesas of the Dusty Reaches, Bardin Tara was the runt of his warren, his antlers growing in crooked and uneven while his siblings mocked his clumsiness. Rather than accept a life of ridicule, the young jackalope taught himself the art of stealth and sleight of hand, becoming so skilled at moving unseen that even his own family couldn't track him through the sage brush. When a band of rustlers threatened to destroy his warren for sport, Bardin used his cunning to outwit them, leading them on a merry chase through canyon and gully until they abandoned their wicked pursuit, earning him the respect of his kind and the nickname "The Phantom of the Badlands." He took to the frontier life, donning the garb of a wandering gunslinger to better blend in with human settlements, though his quick wits and nimble fingers proved far more valuable than any revolver. Along his travels, he gathered a loyal crew of fellow jackalopes who shared his code of justice, and together they right wrongs across the dusty plains. His most treasured companion came in the form of a scarred, one-eyed cattle dog he found half-starved beside an abandoned homestead, the creature proving as loyal and capable as any outlaw partner could be. Now Bardin rides the open range, a folk hero whispered about in saloons, a jackalope with honor who proves that even the smallest creature can stand tall against darkness.
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What this public profile contains
This view-only profile includes a creator-written description; 13 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- VastDragon5582
- Connected worlds
- 0
- Detail fields
- 13
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Beast
- Class
- Rogue
- Gender
- male
- Alignment
- Lawful Good
- Size
- Medium
- Armor class
- 15
- Hit points
- 45
- Speed
- 30
- Challenge
- 5
- Experience
- 1800
- Languages
- Common, Sylvan
- Senses
- Darkvision 60 ft., Hearing, Smell
- Skills
- Stealth, Sleight of Hand, Animal Handling, Persuasion
Biography
Born under the blood-red mesas of the Dusty Reaches, Bardin Tara was the runt of his warren, his antlers growing in crooked and uneven while his siblings mocked his clumsiness. Rather than accept a life of ridicule, the young jackalope taught himself the art of stealth and sleight of hand, becoming so skilled at moving unseen that even his own family couldn't track him through the sage brush. When a band of rustlers threatened to destroy his warren for sport, Bardin used his cunning to outwit them, leading them on a merry chase through canyon and gully until they abandoned their wicked pursuit, earning him the respect of his kind and the nickname "The Phantom of the Badlands." He took to the frontier life, donning the garb of a wandering gunslinger to better blend in with human settlements, though his quick wits and nimble fingers proved far more valuable than any revolver. Along his travels, he gathered a loyal crew of fellow jackalopes who shared his code of justice, and together they right wrongs across the dusty plains. His most treasured companion came in the form of a scarred, one-eyed cattle dog he found half-starved beside an abandoned homestead, the creature proving as loyal and capable as any outlaw partner could be. Now Bardin rides the open range, a folk hero whispered about in saloons, a jackalope with honor who proves that even the smallest creature can stand tall against darkness.
Attributes
Strength
12, modifier +1
Dexterity
18, modifier +4
Constitution
16, modifier +3
Intelligence
14, modifier +2
Wisdom
15, modifier +2
Charisma
16, modifier +3
Actions
Quick Shot
Bardin fires a ranged attack with his trusty slingshot, dealing 1d8+4 piercing damage.
Cunning Trick
Bardin can create a distraction, granting allies advantage on their next attack roll.
Phantom Dash
Bardin can dash as a bonus action, moving up to 60 feet without provoking opportunity attacks.
Rogue's Gambit
Bardin can make a melee attack, dealing an additional 2d6 damage if he has advantage.
Abilities
Cunning Escape
Bardin can use his bonus action to disengage or hide, even in combat.
Jackalope's Agility
Bardin has advantage on Dexterity saving throws against effects that would restrain him.
Saving throws
strength
+1
dexterity
+4
intelligence
+2
wisdom
+2
constitution
+3
charisma
+3
Damage resistances
Piercing
Bludgeoning
Public creation
Worldbuilding Context
Bardin Tara is a public character profile shared by VastDragon5582through Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
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