Artwork for Blood Tree

Character

Blood Tree

Created by Reviere76

Born from the cursed soil of an ancient battlefield where thousands perished in a forgotten war, the Blood Tree emerged as nature's grotesque answer to humanity's violence—a twisted amalgamation of oak and malice that absorbed the anguish of the dying into its very roots. For centuries it remained dormant, a gnarled monument to suffering, until a wandering alchemist's spilled vial of transmutation elixir awakened its consciousness, granting it terrible autonomy and an insatiable thirst for vitality. The Tree learned that living creatures possessed something precious flowing through their veins, and it discovered ways to transform its crimson foliage into instruments of predation, piercing flesh with botanical precision while simultaneously igniting its victims from within. As it fed, the Blood Tree grew stronger and more deliberate in its hunger, cultivating a shroud of toxic mist around itself—part concealment, part suffocation—to ensnare prey within its vicinity. Indifferent to concepts of good or evil, the Tree exists only to perpetuate its existence through consumption, viewing all mobile life as either sustenance or obstacles, and it has begun to create channels of blood that flow outward from its base like grotesque tributaries. Some whisper that it is still learning, still evolving, and that one day its hunger may drive it to wander beyond the forest that birthed it.

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At a glance

What this public profile contains

This view-only profile includes a creator-written description; 12 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.

Creation type
Character
Shared by
Reviere76
Connected worlds
0
Detail fields
12
Profile sections
6
Artwork images
1

Details

Type
Plant
Gender
androgynous
Alignment
Neutral Evil
Size
Large
Armor class
15
Hit points
120
Speed
30
Challenge
10
Experience
5000
Languages
Undercommon, Sylvan
Senses
Blindsight 60 ft., Darkvision 60 ft., Tremorsense 30 ft.
Skills
Nature, Stealth

Biography

Born from the cursed soil of an ancient battlefield where thousands perished in a forgotten war, the Blood Tree emerged as nature's grotesque answer to humanity's violence—a twisted amalgamation of oak and malice that absorbed the anguish of the dying into its very roots. For centuries it remained dormant, a gnarled monument to suffering, until a wandering alchemist's spilled vial of transmutation elixir awakened its consciousness, granting it terrible autonomy and an insatiable thirst for vitality. The Tree learned that living creatures possessed something precious flowing through their veins, and it discovered ways to transform its crimson foliage into instruments of predation, piercing flesh with botanical precision while simultaneously igniting its victims from within. As it fed, the Blood Tree grew stronger and more deliberate in its hunger, cultivating a shroud of toxic mist around itself—part concealment, part suffocation—to ensnare prey within its vicinity. Indifferent to concepts of good or evil, the Tree exists only to perpetuate its existence through consumption, viewing all mobile life as either sustenance or obstacles, and it has begun to create channels of blood that flow outward from its base like grotesque tributaries. Some whisper that it is still learning, still evolving, and that one day its hunger may drive it to wander beyond the forest that birthed it.

Attributes

Strength

18, modifier +4

Dexterity

10, modifier +0

Constitution

20, modifier +5

Intelligence

12, modifier +1

Wisdom

16, modifier +3

Charisma

14, modifier +2

Actions

Crimson Dart

Launches a dart made of red leaves at a target within 60 ft. Deals 3d8 piercing damage and ignites for an additional 2d6 fire damage.

Blood River

Creates a river of blood that drains 1d10 hit points from any creature that enters it. Lasts for 1 minute.

Twisted Grasp

Grabs a creature within 10 ft. on a hit, dealing 4d6 bludgeoning damage and restraining them until they escape.

Abilities

Blood Drain

Drains vitality from living creatures, healing 1d10 hit points per turn.

Toxic Mist

Creates a 30-foot radius of poisonous mist, causing 2d6 poison damage to creatures inside.

Saving throws

strength

+7

dexterity

+0

constitution

+8

intelligence

+4

wisdom

+6

charisma

+5

Damage resistances

Poison

Fire

Public creation

Worldbuilding Context

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