Artwork for Brutus

Character

Brutus

Created by Hermione

Brutus was born the runt of his herd, smaller and weaker than his siblings, which drove him to become the strongest through sheer determination and discipline. When his family's ancestral grasslands were threatened by poachers and rival herds, young Brutus single-handedly defended their territory, earning him the respect and leadership of what would become the Ironhorn Brotherhood—a coalition of rhinos bound by blood oath to protect their shared home. His reputation for unstoppable power eventually caught the attention of Maleficus, who saw in Brutus the perfect instrument of conquest, but what the dark lord didn't anticipate was that Brutus's greatest strength came not from ambition but from an unbreakable devotion to his kin. Maleficus exploited this vulnerability, weaving a web of false threats and manufactured crises that convinced Brutus that only by serving the Shadow Pride could he truly safeguard his herd's survival. Now Brutus finds himself trapped between his moral compass and his protective instincts, forced into increasingly brutal acts while clinging to the hope that his obedience will buy his family peace. Every command he follows gnaws at his conscience, yet every refusal risks the lives of those he loves most, making him a reluctant tyrant who dreams of the day he might finally break free from his chains.

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At a glance

What this public profile contains

This view-only profile includes a creator-written description; 11 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.

Creation type
Character
Shared by
Hermione
Connected worlds
0
Detail fields
11
Profile sections
6
Artwork images
1

Details

Type
Beast
Alignment
Neutral Good
Size
Large
Armor class
16
Hit points
150
Speed
30
Challenge
10
Experience
5000
Languages
Rhino, Common
Senses
Darkvision 60 ft., Passive Perception 15
Skills
Intimidation, Perception, Athletics

Biography

Brutus was born the runt of his herd, smaller and weaker than his siblings, which drove him to become the strongest through sheer determination and discipline. When his family's ancestral grasslands were threatened by poachers and rival herds, young Brutus single-handedly defended their territory, earning him the respect and leadership of what would become the Ironhorn Brotherhood—a coalition of rhinos bound by blood oath to protect their shared home. His reputation for unstoppable power eventually caught the attention of Maleficus, who saw in Brutus the perfect instrument of conquest, but what the dark lord didn't anticipate was that Brutus's greatest strength came not from ambition but from an unbreakable devotion to his kin. Maleficus exploited this vulnerability, weaving a web of false threats and manufactured crises that convinced Brutus that only by serving the Shadow Pride could he truly safeguard his herd's survival. Now Brutus finds himself trapped between his moral compass and his protective instincts, forced into increasingly brutal acts while clinging to the hope that his obedience will buy his family peace. Every command he follows gnaws at his conscience, yet every refusal risks the lives of those he loves most, making him a reluctant tyrant who dreams of the day he might finally break free from his chains.

Attributes

Strength

20, modifier +5

Dexterity

12, modifier +1

Constitution

20, modifier +5

Intelligence

6, modifier -2

Wisdom

14, modifier +2

Charisma

10, modifier +0

Actions

Gore Charge

If Brutus moves at least 20 feet straight toward a target and then hits it with a gore attack, it takes 3d10 + 5 piercing damage and must succeed on a DC 16 Strength saving throw or be knocked prone.

Battering Ram

Brutus can use his action to charge forward, moving up to his speed in a straight line. Each creature in his path must make a DC 16 Dexterity saving throw, taking 4d10 bludgeoning damage on a failed save, or half as much on a success.

Protective Stomp

As a reaction when an ally within 10 feet is attacked, Brutus can stomp the ground, creating a shockwave. All enemies within 15 feet must succeed on a DC 16 Constitution saving throw or take 2d8 thunder damage and be pushed back 10 feet.

Abilities

Unyielding Loyalty

Brutus gains advantage on saving throws against being charmed or frightened.

Territorial Guardian

Enemies within 10 feet of Brutus have disadvantage on attack rolls against him.

Saving throws

strength

+8

dexterity

+4

constitution

+8

wisdom

+5

Damage resistances

Bludgeoning

Piercing

Public creation

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