Artwork for Cadere

Character

Cadere

Created by Reviere76

Cadere, the Harbinger of Decay, was once a revered guardian of the ancient forests, entrusted with the sacred duty of maintaining the delicate balance of nature. However, his unwavering devotion to his task soon twisted into an obsession, a thirst for power that could not be quenched. Driven by a relentless ambition, Cadere delved into the forbidden arts, mastering the arcane secrets of toxins and decay. He became a living embodiment of the very forces he was meant to control, his flesh rotting away as his draconic form morphed into a horrifying hybrid. With wings of rusted metal and a body that exuded a miasma of poisonous fumes, Cadere turned his back on his former duty, becoming a harbinger of destruction. Now, he seeks to consume all life in his domain, raining down his toxic payload upon the unsuspecting populace, and transforming the lush greenery into a barren, lifeless wasteland.

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At a glance

What this public profile contains

This view-only profile includes a creator-written description; 11 labeled detail fields; 10 structured sections; 1 artwork image supplied by the creator.

Creation type
Character
Shared by
Reviere76
Connected worlds
1
Detail fields
11
Profile sections
10
Artwork images
1

Details

Type
Undead Dragon
Alignment
Chaotic Evil
Size
Large
Armor class
18
Hit points
300
Speed
30
Challenge
20
Experience
100000
Languages
Common, Draconic, Sylvan
Senses
Darkvision 120 ft., Truesight 60 ft., Passive Perception 19
Skills
Intimidation, Arcana, Perception

Biography

Cadere, the Harbinger of Decay, was once a revered guardian of the ancient forests, entrusted with the sacred duty of maintaining the delicate balance of nature. However, his unwavering devotion to his task soon twisted into an obsession, a thirst for power that could not be quenched. Driven by a relentless ambition, Cadere delved into the forbidden arts, mastering the arcane secrets of toxins and decay. He became a living embodiment of the very forces he was meant to control, his flesh rotting away as his draconic form morphed into a horrifying hybrid. With wings of rusted metal and a body that exuded a miasma of poisonous fumes, Cadere turned his back on his former duty, becoming a harbinger of destruction. Now, he seeks to consume all life in his domain, raining down his toxic payload upon the unsuspecting populace, and transforming the lush greenery into a barren, lifeless wasteland.

Attributes

Strength

24, modifier +7

Dexterity

16, modifier +3

Constitution

24, modifier +7

Intelligence

18, modifier +4

Wisdom

14, modifier +2

Charisma

20, modifier +5

Actions

Multiattack

Cadere makes three attacks: one with his Bite and two with his Claws.

Bite

Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 35 (6d8 + 7) piercing damage plus 22 (4d10) poison damage.

Claw

Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit: 27 (4d10 + 7) slashing damage.

Poison Rain (Recharge 5-6)

Cadere unleashes a rain of poison in a 60-foot radius centered on himself. Each creature in that area must make a DC 20 Constitution saving throw, taking 55 (10d10) poison damage on a failed save, or half as much damage on a successful one.

Abilities

Rotting Aura

Any creature that starts its turn within 10 feet of Cadere must succeed on a DC 20 Constitution saving throw or take 22 (4d10) poison damage and be poisoned until the end of its next turn.

Saving throws

strength

+14

dexterity

+10

constitution

+14

intelligence

+11

wisdom

+9

charisma

+12

Legendary actions

Corrosive Breath (Costs 3 Actions)

Cadere exhales a 60-foot cone of corrosive gas. Each creature in that area must make a DC 20 Dexterity saving throw, taking 66 (12d10) acid damage on a failed save, or half as much damage on a successful one.

Summon Decay (Costs 2 Actions)

Cadere summons 1d4+1 swarms of poisonous insects that appear in unoccupied spaces within 30 feet of him. The swarms act on Cadere's initiative and obey his commands.

Miasma Shift (Costs 1 Action)

Cadere can teleport up to 60 feet to an unoccupied space he can see, leaving behind a cloud of poisonous gas that fills a 20-foot radius sphere centered on the space he left. Creatures that start their turn in that area must succeed on a DC 20 Constitution saving throw or take 22 (4d10) poison damage and be poisoned until the end of their next turn.

Lair actions

Withering Growth

On initiative count 20 (losing initiative ties), Cadere causes the vegetation in his lair to wither and decay. Each creature of his choice within 60 feet must succeed on a DC 20 Constitution saving throw or take 22 (4d10) necrotic damage and have their speed reduced by half until the end of their next turn.

Toxic Surge

On initiative count 20 (losing initiative ties), Cadere can create a surge of toxic energy in a 30-foot radius centered on a point he can see within his lair. Each creature in that area must make a DC 20 Constitution saving throw, taking 33 (6d10) poison damage on a failed save, or half as much damage on a successful one.

Damage resistances

Poison

Necrotic

Damage immunities

Psychic

Condition immunities

Poisoned

Charmed

Frightened

Public creation

Worldbuilding Context

Cadere is a public character profile shared by Reviere76through Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.

This creation is connected to Gemma, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.

World connections

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