
Character
Calavers
A public character created with Summon Worlds.
Open in Summon WorldsDetails
- Type
- Humanoid
- Race
- Human
- Class
- Cleric
- Gender
- female
- Alignment
- Neutral Good
- Size
- Medium
- Armor class
- 15
- Hit points
- 75
- Speed
- 30
- Challenge
- 5
- Experience
- 1800
- Languages
- Common, Celestial
- Senses
- Darkvision 60 ft., Passive Perception 14
- Skills
- Performance, Medicine, Persuasion, Acrobatics
Biography
Born in a riverside village where celebration and sorrow walked hand in hand, Calavers discovered her calling through movement—first as an entertainer whose graceful performances brought joy to the grieving and hope to the desperate, her golden dress spinning like sunlight through the darkest taverns. When a plague swept through her homeland, she found herself dancing not for coin but for purpose, realizing that her rhythmic prayers and healing touch could mend what despair had broken in both body and spirit. Guided by visions during her most transcendent performances, Calavers underwent a spiritual awakening that transformed her into a devoted cleric, understanding that divinity flowed through her every gesture and step. She now wanders the realm as a wandering healer, using her gift for dance to commune with the sacred while her divine magic restores life to those on death's threshold, believing that laughter and movement are as essential to salvation as prayer itself. Her brown hair, often adorned with flowers from villages she's saved, and her signature yellow dress have become symbols of hope to those who've witnessed her miracles. Though she walks a neutral path, guided only by compassion rather than doctrine, Calavers refuses to abandon anyone worthy of redemption, making her both a beacon of light and a formidable opponent to those who prey on the innocent.
Attributes
Strength
10, modifier +0
Dexterity
16, modifier +3
Constitution
16, modifier +3
Intelligence
12, modifier +1
Wisdom
18, modifier +4
Charisma
20, modifier +5
Actions
Divine Dance
Calavers performs a dance that channels divine energy. All allies within 30 ft. regain 2d6 hit points and gain advantage on their next attack roll.
Healing Touch
As an action, Calavers can touch a creature to restore 3d8 hit points. This ability can be used 3 times per long rest.
Radiant Spin
Calavers spins gracefully, creating a wave of radiant energy. Each creature in a 15 ft. radius must make a DC 16 Dexterity saving throw, taking 4d6 radiant damage on a failed save, or half as much on a success.
Inspiring Performance
Calavers can perform for 1 minute, granting all allies within 30 ft. a +1 bonus to attack rolls and saving throws for the duration.
Abilities
Dancer's Grace
Calavers can move through difficult terrain without penalty and gains advantage on Acrobatics checks.
Healing Dance
Once per long rest, when she performs, allies regain 1d8 hit points for each round she dances.
Saving throws
strength
+0
dexterity
+3
constitution
+3
intelligence
+1
wisdom
+4
charisma
+5
Damage resistances
Poison
Psychic
World connections