Artwork for Captain Vorgath

Character

Captain Vorgath

Created by Enders_Cave

A public character created with Summon Worlds.

Open in Summon Worlds

At a glance

What this public profile contains

This view-only profile includes 14 labeled detail fields; 8 structured sections; 1 artwork image supplied by the creator.

Creation type
Character
Shared by
Enders_Cave
Connected worlds
1
Detail fields
14
Profile sections
8
Artwork images
1

Details

Type
Humanoid
Race
Human
Class
Fighter
Gender
male
Alignment
Lawful Evil
Size
Medium
Armor class
18
Hit points
250
Speed
30
Challenge
15
Experience
13000
Languages
Common, Infernal
Senses
Darkvision 60 ft., Passive Perception 18
Skills
Intimidation, Stealth, Athletics, Perception

Biography

In the forgotten realm of Mor'Dhul, where shadows cling to the very air, a figure of unparalleled might and cunning emerged from the darkness. Captain Vorgath, the Shadow of Mor'Dhul, was the fearsome enforcer of King Malakar's will, a warrior whose very presence struck terror into the hearts of those who dared to defy the crown. Born to a noble family in the heart of Mor'Dhul, Vorgath's path was forged in the crucible of war and intrigue. From a young age, he displayed an unnatural aptitude for the blade, his movements swift and precise, his strikes devastating. As he rose through the ranks of the king's elite guard, Vorgath's reputation for ruthlessness and unwavering loyalty only grew, until he became the most trusted and feared agent of the dark monarch. With his ebony sword, a symbol of his unwavering allegiance, Vorgath became the bringer of darkness, the harbinger of King Malakar's wrath, crushing all who stood in the way of his master's ambitions. Whispers of his exploits spread throughout the realm, and even the bravest of warriors dared not cross his path, for to do so was to invite the embrace of the eternal night.

Attributes

Strength

20, modifier 5

Dexterity

18, modifier 4

Constitution

22, modifier 6

Intelligence

14, modifier 2

Wisdom

16, modifier 3

Charisma

12, modifier 1

Actions

Shadow Strike

Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 25 (4d8 + 5) slashing damage plus 10 (3d6) necrotic damage.

Dark Command

Captain Vorgath targets one creature he can see within 30 feet. The target must succeed on a DC 18 Wisdom saving throw or be frightened for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Blade of Night

Captain Vorgath can make two Shadow Strike attacks. If both attacks hit the same target, the target must succeed on a DC 18 Constitution saving throw or be paralyzed until the end of its next turn.

Abilities

Dark Vision

Captain Vorgath can see in dim light within 60 feet as if it were bright light, and in darkness as if it were dim light.

Shadow Step

Vorgath can teleport up to 60 feet to an unoccupied space he can see that is in dim light or darkness.

Saving throws

strength

10

dexterity

9

constitution

12

wisdom

8

Legendary actions

Shadow's Embrace

Captain Vorgath can teleport to an unoccupied space he can see within 60 feet and make one Shadow Strike attack.

Whispers of Dread

Each creature of Captain Vorgath's choice within 30 feet must succeed on a DC 18 Wisdom saving throw or take 22 (4d10) psychic damage and be frightened until the end of their next turn.

Darkness Unleashed

Captain Vorgath unleashes a wave of darkness in a 30-foot radius centered on himself. Creatures in that area must make a DC 18 Dexterity saving throw, taking 36 (8d8) necrotic damage on a failed save, or half as much damage on a successful one.

Damage resistances

Necrotic

Psychic

Condition immunities

Charmed

Frightened

Public creation

Worldbuilding Context

Captain Vorgath is a public character profile shared by Enders_Cavethrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.

This creation is connected to Realm Of Ancaria, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.

World connections

Appears in

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