
Character
Cellulo: The First Emperor Of Mortalkind
A public character created with Summon Worlds.
Open in Summon WorldsDetails
- Type
- Humanoid
- Class
- Warlock
- Gender
- male
- Alignment
- Lawful Neutral
- Size
- Large
- Armor class
- 18
- Hit points
- 250
- Speed
- 30
- Challenge
- 20
- Experience
- 15000
- Languages
- Common, Infernal, Celestial
- Senses
- Darkvision 60 ft., Passive Perception 18
- Skills
- Intimidation, Persuasion, Athletics, Survival
Biography
Cellulo was born into an ancient warrior caste whose bloodline carried the accumulated knowledge and martial prowess of generations, yet he would become the sole heir to this legacy when demonic forces systematically exterminated his entire people in a campaign of vengeance that left him as the last survivor. The weight of his entire civilization's strength, wisdom, and sorrow crystallized within him, elevating him beyond mortal limitations into something approaching divinity—a being whose very existence was an act of defiance against the darkness that had consumed his kin. He wandered the fractured lands as an instrument of retribution, his blade carving a path through demon and warlord alike, challenging and defeating every tribal leader who stood before him until their banners fell beneath his own. Through conquest and consolidation, he wove the scattered peoples into a unified empire, his words capable of stirring armies to unstoppable fervor while his presence alone could repel malevolent forces that would otherwise consume lesser men. Yet the endless cycle of bloodshed, the necessary cruelties demanded by empire, and the isolation of supreme power gradually calcified his heart into something as impenetrable as the scars that covered his pale flesh. What emerged was a paradox—a ruler of unparalleled wisdom and strength whose compassion had been forged away in the furnace of survival, leaving behind a tyrant whose dominion was absolute but whose soul remained eternally hollow.
Attributes
Strength
20, modifier 5
Dexterity
14, modifier 2
Constitution
20, modifier 5
Intelligence
16, modifier 3
Wisdom
18, modifier 4
Charisma
22, modifier 6
Actions
Demon Slayer
Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 3d10 + 5 slashing damage.
Empowered Weapon
As a bonus action, channel power into a weapon, increasing its damage by 2d6 for 1 minute.
Call of the Empire
Once per long rest, summon 3d6 allied warriors for 1 minute to fight alongside you.
Abilities
Roar of the Legion
Allies within 30 feet gain advantage on attack rolls for 1 minute.
Heart of Steel
Gains resistance to all damage types except psychic and radiant.
Saving throws
strength
10
dexterity
9
constitution
10
wisdom
11
charisma
12