Artwork for Chairman Cynthia Homnick

Character

Chairman Cynthia Homnick

Created by owenpuppy1

Born beneath the bioluminescent depths of the Abyssal Trenches, Cynthia emerged from her egg sac with an intellect that far surpassed her pod-mates and elders alike. Her eight arms proved as dexterous with ledgers and contracts as they were with the manipulation of her environment, and by adolescence she had already mastered the economic systems of three underwater settlements. Recognizing her extraordinary potential, the scouts of Thornwood Incorporated descended into the darkness and made her an offer she could not refuse—a position within their corporate hierarchy that would elevate her above the simple subsistence existence of her kind. For nearly two decades, Cynthia climbed the ranks of Thornwood with ruthless efficiency, orchestrating hostile acquisitions, eliminating competitors through both legal and extrajudicial means, and transforming herself into the company's most valuable asset. She discovered that profit was not merely a byproduct of business, but rather a philosophy—one that transcended loyalty, morality, and the quaint notions of honor that bound lesser beings. However, Cynthia's genius eventually revealed the ceiling of her ambitions within Thornwood's structure; there would always be human executives above her, always a glass threshold she could not shatter. When representatives of the High Table made their approach, she recognized immediately that they offered what Thornwood never could—true autonomy and unlimited expansion. She severed her corporate ties with calculated precision, transferring her networks and resources into the Table's infrastructure while ensuring Thornwood remained profitable enough to serve as a convenient front for her operations. Now as Chairman, Cynthia commands vast territories and untold wealth, her tentacles extending into every shadow where power consolidates and fortunes are made through whispered agreements and disappeared adversaries. Her reputation precedes her through the criminal underworld: a brilliant, patient predator who views morality as merely another commodity to be bought, sold, or discarded as the situation demands.House thornwood atill supports her showing the powerful family doesn't care how she makes them money and increases their political power, just that she as an extension of their power continues to profit and thrive and so do they.

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At a glance

What this public profile contains

This view-only profile includes a creator-written description; 14 labeled detail fields; 8 structured sections; 1 artwork image supplied by the creator.

Creation type
Character
Shared by
owenpuppy1
Connected worlds
1
Detail fields
14
Profile sections
8
Artwork images
1

Details

Type
Monstrosity
Class
Rogue
Gender
female
Alignment
Neutral Evil
Faction
The high table
Size
Medium
Armor class
18
Hit points
250
Speed
30
Challenge
20
Experience
25000
Languages
Common, Aquan, Infernal
Senses
Darkvision 60 ft., Passive Perception 18
Skills
Deception, Insight, Persuasion, Stealth

Biography

Born beneath the bioluminescent depths of the Abyssal Trenches, Cynthia emerged from her egg sac with an intellect that far surpassed her pod-mates and elders alike. Her eight arms proved as dexterous with ledgers and contracts as they were with the manipulation of her environment, and by adolescence she had already mastered the economic systems of three underwater settlements. Recognizing her extraordinary potential, the scouts of Thornwood Incorporated descended into the darkness and made her an offer she could not refuse—a position within their corporate hierarchy that would elevate her above the simple subsistence existence of her kind. For nearly two decades, Cynthia climbed the ranks of Thornwood with ruthless efficiency, orchestrating hostile acquisitions, eliminating competitors through both legal and extrajudicial means, and transforming herself into the company's most valuable asset. She discovered that profit was not merely a byproduct of business, but rather a philosophy—one that transcended loyalty, morality, and the quaint notions of honor that bound lesser beings. However, Cynthia's genius eventually revealed the ceiling of her ambitions within Thornwood's structure; there would always be human executives above her, always a glass threshold she could not shatter. When representatives of the High Table made their approach, she recognized immediately that they offered what Thornwood never could—true autonomy and unlimited expansion. She severed her corporate ties with calculated precision, transferring her networks and resources into the Table's infrastructure while ensuring Thornwood remained profitable enough to serve as a convenient front for her operations. Now as Chairman, Cynthia commands vast territories and untold wealth, her tentacles extending into every shadow where power consolidates and fortunes are made through whispered agreements and disappeared adversaries. Her reputation precedes her through the criminal underworld: a brilliant, patien

Attributes

Strength

14, modifier 2

Dexterity

20, modifier 5

Constitution

20, modifier 5

Intelligence

24, modifier 7

Wisdom

18, modifier 4

Charisma

22, modifier 6

Actions

Multiattack

Cynthia makes three attacks: one with her Tentacled Grasp and two with her Dagger.

Tentacled Grasp

Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 2d8 + 5 bludgeoning damage.

Dagger

Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 1d4 + 5 piercing damage.

Corporate Sabotage

Choose a creature within 60 ft. that Cynthia can see. It must succeed on a DC 20 Intelligence saving throw or take 6d10 psychic damage and be incapacitated until the end of its next turn.

Shadowy Escape

Cynthia can teleport up to 60 ft. to an unoccupied space she can see, leaving behind a shadowy afterimage that distracts enemies.

Whispers of the Abyss

Cynthia can cast *Suggestion* at will without expending a spell slot.

Abilities

Master Manipulator

Cynthia gains advantage on all Charisma checks and saving throws.

Underwater Adaptation

Cynthia can breathe underwater and swim at her normal speed.

Corporate Shadow

Cynthia can hide in plain sight in urban environments.

Tentacled Grasp

Cynthia's unarmed strikes deal an additional 1d8 damage.

Saving throws

strength

10

dexterity

12

intelligence

14

wisdom

11

constitution

12

charisma

13

Legendary actions

Cunning Action

Cynthia can take the Dash, Disengage, or Hide action as a bonus action.

Tentacle Barrage

Cynthia makes two Tentacled Grasp attacks against different targets.

Corporate Espionage

Cynthia can force one creature she can see within 60 ft. to make a DC 20 Wisdom saving throw or become charmed by her for 1 minute.

Damage resistances

Psychic

Poison

Condition immunities

Charmed

Frightened

Public creation

Worldbuilding Context

Chairman Cynthia Homnick is a public character profile shared by owenpuppy1through Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.

This creation is connected to Olwemarth, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.

World connections

Appears in

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