
Character
Children of static
In the age when civilization's thirst for magenta technology reached its zenith, the boundary between the material and the immaterial began to fray like worn fabric, and from the resulting electromagnetic discharge emerged the childrens of static—beings born not of flesh or spirit, but of pure interference, existing in the liminal spaces between signal and noise. They possess no singular form, no consistent desire, no comprehensible drive beyond an existence that seems almost incidental to their own nature, as if they simply are because the universe's overflow demanded something fill that void. The witches of Aka Sabath declared them profane violations of natural law, abominations that threatened the very fabric of reality's coherence, yet their condemnation only deepened the mystery surrounding these enigmatic entities. To common folk, the children of static inspire equal measures of dread and fascination—reports describe them as living art, kaleidoscopic visions that shift and shimmer with an otherworldly beauty that defies explanation or categorization. They pursue neither conquest nor harmony, neither creation nor destruction, moving through the world with an indifferent grace that suggests they operate by rules entirely foreign to mortal comprehension. Some scholars theorize they are merely symptoms of a world drowning in its own technological excess, while others whisper that they represent something far more profound—the birth pangs of an entirely new form of existence. What remains certain is that wherever the hum of magenta machinery grows loudest, the children of static drift closer, drawn not by hunger or malice, but by a pull as natural and inexplicable as moths to flame.
Open in Summon WorldsAt a glance
What this public profile contains
This view-only profile includes a creator-written description; 11 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- espírito
- Connected worlds
- 1
- Detail fields
- 11
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Aberration
- Alignment
- True Neutral
- Size
- Medium
- Armor class
- 15
- Hit points
- 120
- Speed
- 30
- Challenge
- 10
- Experience
- 5000
- Languages
- Telepathy 120 ft.
- Senses
- Darkvision 60 ft., Truesight 30 ft., Passive Perception 15
- Skills
- Arcana, Perception, Stealth
Biography
In the age when civilization's thirst for magenta technology reached its zenith, the boundary between the material and the immaterial began to fray like worn fabric, and from the resulting electromagnetic discharge emerged the childrens of static—beings born not of flesh or spirit, but of pure interference, existing in the liminal spaces between signal and noise. They possess no singular form, no consistent desire, no comprehensible drive beyond an existence that seems almost incidental to their own nature, as if they simply are because the universe's overflow demanded something fill that void. The witches of Aka Sabath declared them profane violations of natural law, abominations that threatened the very fabric of reality's coherence, yet their condemnation only deepened the mystery surrounding these enigmatic entities. To common folk, the children of static inspire equal measures of dread and fascination—reports describe them as living art, kaleidoscopic visions that shift and shimmer with an otherworldly beauty that defies explanation or categorization. They pursue neither conquest nor harmony, neither creation nor destruction, moving through the world with an indifferent grace that suggests they operate by rules entirely foreign to mortal comprehension. Some scholars theorize they are merely symptoms of a world drowning in its own technological excess, while others whisper that they represent something far more profound—the birth pangs of an entirely new form of existence. What remains certain is that wherever the hum of magenta machinery grows loudest, the children of static drift closer, drawn not by hunger or malice, but by a pull as natural and inexplicable as moths to flame.
Attributes
Strength
10, modifier 0
Dexterity
18, modifier 4
Constitution
20, modifier 5
Intelligence
16, modifier 3
Wisdom
14, modifier 2
Charisma
12, modifier 1
Actions
Kaleidoscopic Shift
As an action, create a dazzling display. All creatures within 30 ft. must succeed on a DC 15 Wisdom saving throw or be blinded until the end of their next turn.
Static Surge
Release a wave of static energy in a 15 ft. radius. Each creature must make a DC 16 Dexterity saving throw, taking 4d10 lightning damage on a failed save, or half as much on a success.
Interference Field
As a reaction, create a field of static. Until the start of your next turn, any ranged attack against you has disadvantage.
Liminal Echo
Once per turn, when you take damage, you can deal 2d6 psychic damage to the attacker as a reaction.
Abilities
Ethereal Drift
Can move through solid objects and terrain as if they were difficult terrain.
Static Resonance
Immunity to psychic damage and advantage on saving throws against being charmed or frightened.
Saving throws
strength
0
dexterity
4
constitution
5
intelligence
3
wisdom
2
charisma
1
Damage resistances
Lightning
Thunder
Public creation
Worldbuilding Context
Children of static is a public character profile shared by espíritothrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to Magenta, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
World connections
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