
Character
Chuckles
Chuckles was once a court jester in a forgotten kingdom whose laughter was so infectious it could cure the heaviest hearts, until a vengeful sorcerer grew tired of being mocked and twisted him into a grotesque form as punishment—inverting his very nature so that his human torso faced backward while his hyena head snapped forward, cursing him to crawl through existence in this reversed state. The transformation shattered his mind in peculiar ways, for instead of despair, an uncontrollable cackling seized him, a manic laughter that echoes wherever he drags himself across stone and soil. He carries a hatchet not as a weapon of malice, but as a tool to chip away at the invisible chains of his curse, striking at the ground in rhythm with his endless braying howls. Some say he searches the world's edges for the sorcerer who damned him, while others whisper he's simply forgotten why he laughs at all, the sound having become as much a part of him as breathing. Villages lock their doors when they hear his approach, mistaking his hysterical giggles for the prelude to violence, though Chuckles himself seems oblivious to the terror he inspires. Still, there are rare souls who recognize something broken yet yearning behind that ghoulish visage and disturbing chortle, and wonder if beneath the curse lies a fragment of the jester he once was.
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What this public profile contains
This view-only profile includes a creator-written description; 11 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- Emo.Girl.Jinx
- Connected worlds
- 0
- Detail fields
- 11
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Monstrosity
- Alignment
- Chaotic Neutral
- Size
- Medium
- Armor class
- 15
- Hit points
- 85
- Speed
- 30
- Challenge
- 5
- Experience
- 1800
- Languages
- Common, Infernal
- Senses
- Darkvision 60 ft., Passive Perception 11
- Skills
- Performance, Deception, Stealth
Biography
Chuckles was once a court jester in a forgotten kingdom whose laughter was so infectious it could cure the heaviest hearts, until a vengeful sorcerer grew tired of being mocked and twisted him into a grotesque form as punishment—inverting his very nature so that his human torso faced backward while his hyena head snapped forward, cursing him to crawl through existence in this reversed state. The transformation shattered his mind in peculiar ways, for instead of despair, an uncontrollable cackling seized him, a manic laughter that echoes wherever he drags himself across stone and soil. He carries a hatchet not as a weapon of malice, but as a tool to chip away at the invisible chains of his curse, striking at the ground in rhythm with his endless braying howls. Some say he searches the world's edges for the sorcerer who damned him, while others whisper he's simply forgotten why he laughs at all, the sound having become as much a part of him as breathing. Villages lock their doors when they hear his approach, mistaking his hysterical giggles for the prelude to violence, though Chuckles himself seems oblivious to the terror he inspires. Still, there are rare souls who recognize something broken yet yearning behind that ghoulish visage and disturbing chortle, and wonder if beneath the curse lies a fragment of the jester he once was.
Attributes
Strength
14, modifier 2
Dexterity
16, modifier 3
Constitution
18, modifier 4
Intelligence
10, modifier 0
Wisdom
12, modifier 1
Charisma
20, modifier 5
Actions
Hatchet Slash
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 2d8 + 4 slashing damage.
Cackling Charge
Chuckles moves up to his speed in a straight line. Each creature in his path must make a DC 15 Dexterity save or take 3d6 psychic damage and be knocked prone.
Mad Laughter
Chuckles unleashes a wave of laughter. Each creature within 15 ft. must succeed on a DC 15 Wisdom save or take 2d10 psychic damage and be incapacitated until the end of their next turn.
Hatchet Dance
Chuckles performs a wild dance, making two Hatchet Slash attacks against different targets within reach. If both hit, he can move 10 ft. without provoking opportunity attacks.
Abilities
Cackling Madness
Chuckles' laughter can unnerve foes. Enemies within 30 ft must succeed on a DC 15 Wisdom save or be frightened until the end of their next turn.
Backward Crawl
Chuckles can move through spaces occupied by creatures without provoking opportunity attacks.
Saving throws
strength
5
dexterity
6
constitution
8
charisma
9
Damage resistances
Psychic
Public creation
Worldbuilding Context
Chuckles is a public character profile shared by Emo.Girl.Jinxthrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
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