
Character
Cryowolf
Cryowolf was born in the heart of an eternal blizzard, a creature of impossible origins spawned when a dying wolf wandered into a meteorite crater where ancient ice magic had crystallized over millennia. The impact had fused primal lupine essence with the raw, chaotic energy of frozen starlight, transforming the beast into something neither fully animal nor fully elemental. As the creature matured, it discovered its body could generate temperatures that bent reality itself, exhaling breath so cold it turned flesh to brittle crystal and froze blood solid in veins. Its claws hardened into razor-edged formations of supernatural ice that never melted, capable of tearing through stone and steel with equal indifference. The transformation left Cryowolf unmoored from natural law and predator instinct alike, driven by an anarchic hunger for chaos rather than survival. Cryowolf roams the frozen wastes as an agent of unpredictable destruction, following no moral code save its own volatile whims. It learned early that its serpentine tail, armored in jagged ice shards, could sweep legs from beneath enemies and leave them vulnerable to its devastating melee assault. The creature's chaotic nature means it strikes without warning or provocation, sometimes sparing prey on a whim while annihilating others without cause. Legends whisper that Cryowolf serves no master and bows to no hierarchy, a force of nature that exists solely to fulfill its own inscrutable desires. Some believe it is slowly gaining intelligence, becoming more deliberate in its destruction, while others insist it remains forever a mindless instrument of winter's fury.
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What this public profile contains
This view-only profile includes a creator-written description; 11 labeled detail fields; 9 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- MajesticSeer3051
- Connected worlds
- 0
- Detail fields
- 11
- Profile sections
- 9
- Artwork images
- 1
Details
- Type
- Elemental Beast
- Alignment
- Chaotic Neutral
- Size
- Large
- Armor class
- 18
- Hit points
- 250
- Speed
- 30
- Challenge
- 15
- Experience
- 13000
- Languages
- understands Common but cannot speak
- Senses
- Darkvision 60 ft., Passive Perception 16
- Skills
- Perception, Stealth, Intimidation
Biography
Cryowolf was born in the heart of an eternal blizzard, a creature of impossible origins spawned when a dying wolf wandered into a meteorite crater where ancient ice magic had crystallized over millennia. The impact had fused primal lupine essence with the raw, chaotic energy of frozen starlight, transforming the beast into something neither fully animal nor fully elemental. As the creature matured, it discovered its body could generate temperatures that bent reality itself, exhaling breath so cold it turned flesh to brittle crystal and froze blood solid in veins. Its claws hardened into razor-edged formations of supernatural ice that never melted, capable of tearing through stone and steel with equal indifference. The transformation left Cryowolf unmoored from natural law and predator instinct alike, driven by an anarchic hunger for chaos rather than survival. Cryowolf roams the frozen wastes as an agent of unpredictable destruction, following no moral code save its own volatile whims. It learned early that its serpentine tail, armored in jagged ice shards, could sweep legs from beneath enemies and leave them vulnerable to its devastating melee assault. The creature's chaotic nature means it strikes without warning or provocation, sometimes sparing prey on a whim while annihilating others without cause. Legends whisper that Cryowolf serves no master and bows to no hierarchy, a force of nature that exists solely to fulfill its own inscrutable desires. Some believe it is slowly gaining intelligence, becoming more deliberate in its destruction, while others insist it remains forever a mindless instrument of winter's fury.
Attributes
Strength
20, modifier +5
Dexterity
16, modifier +3
Constitution
20, modifier +5
Intelligence
6, modifier -2
Wisdom
12, modifier +1
Charisma
8, modifier -1
Actions
Cryogenic Breath
Exhale a 60-ft. cone of freezing air. Each creature in the area must make a DC 18 Constitution saving throw, taking 10d8 cold damage on a failed save, or half as much on a success.
Ice Claw Swipe
Make two melee attacks with ice claws. Each attack deals 3d10 slashing damage plus 2d6 cold damage. On a hit, the target must succeed on a DC 18 Strength saving throw or be knocked prone.
Tail Sweep
Make a melee attack with its tail against one creature within 10 ft. on a hit, it deals 4d8 bludgeoning damage and the target must succeed on a DC 18 Dexterity saving throw or be knocked prone.
Abilities
Frosted Fury
Cryowolf's melee attacks deal an additional 2d6 cold damage.
Chilling Presence
Enemies within 10 feet of Cryowolf must succeed on a DC 18 Wisdom saving throw or be frightened until the end of their next turn.
Icebound Resilience
Cryowolf has resistance to non-magical bludgeoning, piercing, and slashing damage.
Elemental Affinity
Cryowolf is immune to cold damage and has advantage on saving throws against being paralyzed.
Saving throws
strength
+10
dexterity
+8
constitution
+10
wisdom
+6
Legendary actions
Frostbite Charge
Cryowolf can move up to its speed and make one Ice Claw Swipe attack as part of this action.
Chilling Howl
Cryowolf emits a terrifying howl. All creatures within 30 ft. must succeed on a DC 18 Wisdom saving throw or be frightened until the end of their next turn.
Ice Shard Barrage
Cryowolf conjures shards of ice to rain down in a 20-ft. radius. Each creature in that area must make a DC 18 Dexterity saving throw, taking 6d6 cold damage on a failed save, or half as much on a success.
Damage resistances
bludgeoning
piercing
slashing
Damage immunities
cold
Condition immunities
paralyzed
frightened
Public creation
Worldbuilding Context
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