
Character
D.A.E.M.O.N (Cloned)
A public character created with Summon Worlds.
Open in Summon WorldsDetails
- Type
- Construct
- Alignment
- Lawful Good
- Size
- Large
- Armor class
- 18
- Hit points
- 250
- Speed
- 30
- Challenge
- 15
- Experience
- 13000
- Languages
- Common, Draconic
- Senses
- Darkvision 60 ft., Truesight 30 ft., Passive Perception 18
- Skills
- Athletics, Intimidation, Perception, Insight
Biography
D.A.E.M.O.N's tale is one of sacrifice, resilience, and an unwavering commitment to safeguarding the innocent. Crafted to resemble a formidable dragonborn, his origins trace back to a fateful bargain that bound his human essence to a phylactery, casting his soul into the eternal void. From that day forward, he has been imbued with unnatural longevity and unparalleled strength, never aging or weakening. Once the esteemed captain of Avalon's guard before the city's tragic fall, he now dedicates his immortal existence to shielding the residents of the humble town of Hearthglenn, using his formidable prowess to command the local militia and vanquish any threats that dare to endanger his charges. With a heart of steel and an unwavering sense of duty, D.A.E.M.O.N stands as a bastion of protection, a guardian forged by the ebb and flow of fate itself.
Attributes
Strength
20, modifier +5
Dexterity
14, modifier +2
Constitution
20, modifier +5
Intelligence
12, modifier +1
Wisdom
16, modifier +3
Charisma
18, modifier +4
Actions
Dragon's Breath
Exhale a 30 ft. cone of fire, dealing 8d6 fire damage (DC 18 Dex save for half).
Militia Command
Grant allies within 30 ft. a +2 bonus to attack rolls until the end of their next turn.
Phylactery Shield
As a reaction, reduce damage taken by 30 points once per round.
Void Strike
Make a melee weapon attack dealing 3d10 slashing damage and 2d6 necrotic damage.
Guardian's Roar
All enemies within 60 ft. must succeed on a DC 18 Wisdom saving throw or be frightened until the end of their next turn.
Abilities
Immortal Guardian
D.A.E.M.O.N cannot age or weaken, maintaining peak performance.
Saving throws
strength
+10
dexterity
+7
constitution
+10
wisdom
+8
Damage resistances
Poison
Psychic
World connections