
Character
Dash-Zero
Dash-Zero was cast out from his kind forty thousand years ago for reasons lost to the fog of prehistory—some transgression against the sacred laws that governed his tribe's survival on the frozen steppes. Alone in his remote cave sanctuary, he perfected the solitary hunter's craft, becoming one with the harsh landscape that would have destroyed lesser beings. When the Uma pathogen invaded his bloodstream through a wound sustained during a desperate hunt, it transformed him into something neither fully alive nor dead, granting him an endless cycle of existence punctuated by thirteen-year slumbers of mummified dormancy. Millennia passed as empires rose and fell beyond his mountain refuge, yet Dash-Zero remained unchanged in mind and spirit, still driven by the primal instincts of the hunt and the territorial codes of his extinct people. When the modern scientists breached his sanctuary with their strange instruments and incomprehensible rituals, he viewed them with the wariness of a predator observing unfamiliar prey—neither ally nor true enemy, simply another variable in the eternal struggle for survival. Though needles pierce his skin and samples of his essence are taken to laboratories he cannot comprehend, Dash-Zero continues his ancient ways, for the hunter's heart beats eternal within him, indifferent to the passage of ages or the incomprehensible world that now surrounds his timeless refuge.
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What this public profile contains
This view-only profile includes a creator-written description; 14 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- MrTime
- Connected worlds
- 0
- Detail fields
- 14
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Humanoid
- Race
- Human
- Class
- Ranger
- Gender
- male
- Alignment
- True Neutral
- Size
- Medium
- Armor class
- 15
- Hit points
- 120
- Speed
- 30
- Challenge
- 10
- Experience
- 5000
- Languages
- Common, Neanderthal
- Senses
- Darkvision 60 ft., Passive Perception 15
- Skills
- Survival, Stealth, Perception, Athletics
Biography
Dash-Zero was cast out from his kind forty thousand years ago for reasons lost to the fog of prehistory—some transgression against the sacred laws that governed his tribe's survival on the frozen steppes. Alone in his remote cave sanctuary, he perfected the solitary hunter's craft, becoming one with the harsh landscape that would have destroyed lesser beings. When the Uma pathogen invaded his bloodstream through a wound sustained during a desperate hunt, it transformed him into something neither fully alive nor dead, granting him an endless cycle of existence punctuated by thirteen-year slumbers of mummified dormancy. Millennia passed as empires rose and fell beyond his mountain refuge, yet Dash-Zero remained unchanged in mind and spirit, still driven by the primal instincts of the hunt and the territorial codes of his extinct people. When the modern scientists breached his sanctuary with their strange instruments and incomprehensible rituals, he viewed them with the wariness of a predator observing unfamiliar prey—neither ally nor true enemy, simply another variable in the eternal struggle for survival. Though needles pierce his skin and samples of his essence are taken to laboratories he cannot comprehend, Dash-Zero continues his ancient ways, for the hunter's heart beats eternal within him, indifferent to the passage of ages or the incomprehensible world that now surrounds his timeless refuge.
Attributes
Strength
18, modifier +4
Dexterity
16, modifier +3
Constitution
20, modifier +5
Intelligence
10, modifier +0
Wisdom
14, modifier +2
Charisma
8, modifier -1
Actions
Melee Attack - Bone Spear
Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 2d8 + 4 piercing damage.
Ranged Attack - Stone Throw
Ranged Weapon Attack: +6 to hit, range 30/120 ft., one target. Hit: 1d10 + 3 bludgeoning damage.
Camouflage
Dash-Zero can hide as a bonus action in natural terrain, gaining advantage on stealth checks.
Primal Roar
As an action, Dash-Zero can unleash a terrifying roar. Each creature within 30 ft. must succeed on a DC 15 Wisdom saving throw or be frightened for 1 minute.
Abilities
Hunter's Instinct
Advantage on Wisdom (Perception) checks and tracking.
Biological Immortality
Resurrects after 13 years of dormancy upon fatal injury.
Saving throws
strength
+7
dexterity
+6
constitution
+8
wisdom
+5
Damage resistances
Poison
Necrotic
Public creation
Worldbuilding Context
Dash-Zero is a public character profile shared by MrTimethrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
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