
Character
Dawnmoongard
A public character created with Summon Worlds.
Open in Summon WorldsDetails
- Type
- Beast
- Class
- Fighter
- Gender
- male
- Alignment
- Chaotic Evil
- Faction
- Beast Animals
- Size
- Large
- Armor class
- 15
- Hit points
- 120
- Speed
- 30
- Challenge
- 10
- Experience
- 5000
- Languages
- Undercommon
- Senses
- Darkvision 60 ft., Passive Perception 15
- Skills
- Stealth, Perception, Survival
Biography
Born from the unholy union of a corrupted lunar ritual and a pack of apex predators, Dawnmoongard emerged into the world as something wholly unnatural—a creature of jagged spines and primal hunger that defies the natural order of predator and prey. Abandoned by his own kind for his grotesque appearance and unpredictable savagery, he retreated into the perpetual gloom of the Shadowfen, where mist clings to the earth like a living shroud and visibility becomes a luxury few possess. There, in the suffocating fog, Dawnmoongard honed his instincts into something far more sinister than mere animal cunning; he developed a twisted intelligence coupled with an insatiable bloodlust that drives him to obliterate anything daring enough to cross his path. The chaotic alignment of his malformed soul means he recognizes no laws, no mercy, and no boundaries between hunter and hunted—every creature is either a threat to be eliminated or sustenance to be claimed. Years of isolation in the mist have warped his mind into a state of perpetual aggression, where the line between survival and wanton destruction has long since blurred into meaningless obscurity. He has become less an animal and more a force of nature, a living embodiment of chaos that stalks the fog-laden lands, drawn to conflict and carnage as if by some dark compulsion he cannot resist or understand.
Attributes
Strength
18, modifier +4
Dexterity
16, modifier +3
Constitution
20, modifier +5
Intelligence
12, modifier +1
Wisdom
14, modifier +2
Charisma
8, modifier -1
Actions
Multiattack
Dawnmoongard makes three attacks: one with its Bite and two with its Spikes.
Bite
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 2d10 + 4 piercing damage.
Spikes
Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 2d8 + 4 slashing damage.
Shadow Ambush
If Dawnmoongard is hidden, it can make a surprise attack that deals an extra 3d6 damage.
Fog Veil
Dawnmoongard creates a 20 ft. radius of fog centered on itself, heavily obscuring the area for 1 minute.
Abilities
Shadow Stalker
Dawnmoongard has advantage on Stealth checks in dim light or darkness.
Predatory Instinct
When attacking, Dawnmoongard can reroll one damage die per turn.
Saving throws
strength
+7
dexterity
+6
constitution
+8
wisdom
+5
Damage resistances
Piercing
Slashing
World connections