Artwork for Deer 🦌

Character

Deer 🦌

Created by Eternia

A public character created with Summon Worlds.

Open in Summon Worlds

Details

Type
Beast
Class
Fighter
Alignment
Neutral Good
Size
Medium
Armor class
15
Hit points
85
Speed
30
Challenge
5
Experience
1800
Languages
Common, Sylvan
Senses
Darkvision 60 ft., Passive Perception 14
Skills
Athletics, Perception, Animal Handling

Biography

Born beneath the Silverwood Canopy during a celestial convergence that bathed the forest in starlight, Deer emerged as something unprecedented—a creature of both grace and formidable strength, blessed with magnificent antlers that seemed to channel the very essence of nature's harmony. Raised by the woodland council of ancient creatures, Deer was trained not merely to survive but to become a guardian of balance, learning combat techniques that combined the swift precision of a striking doe with the devastating power of a charging stag. When darkness began creeping into Animalia, threatening to fracture the delicate peace between predator and prey, Deer answered the call to arms, wielding their hooves and antlers as instruments of protection rather than dominion. Through countless battles against corruption and despair, Deer discovered that true strength lies not in victory over others but in the ability to shield the innocent and inspire hope in the hearts of all creatures. Every scar earned in defense of the realm only deepened their conviction that peace must sometimes be fought for, and that happiness blooms in the spaces where safety and compassion intertwine. Now, Deer travels the wild lands as both warrior and herald, proving that majesty and gentleness are not opposing forces but complementary virtues.

Attributes

Strength

16, modifier +3

Dexterity

18, modifier +4

Constitution

16, modifier +3

Intelligence

10, modifier +0

Wisdom

14, modifier +2

Charisma

12, modifier +1

Actions

Antler Strike

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 2d8 + 4 piercing damage.

Hoof Charge

If Deer moves at least 20 ft. straight toward a target and hits with a hoof attack, it deals an extra 2d6 damage.

Protective Stance

As a bonus action, Deer can grant an ally within 30 ft. a +2 bonus to AC until the start of its next turn.

Inspiring Roar

Deer can use an action to inspire allies within 30 ft., granting them temporary hit points equal to 1d8 + Deer’s Charisma modifier.

Abilities

Guardian of Balance

Deer gains advantage on saving throws against fear effects.

Nature's Harmony

Allies within 10 feet gain a +2 bonus to saving throws against charm effects.

Saving throws

strength

+5

dexterity

+6

wisdom

+4

Damage resistances

Piercing

Slashing

World connections

Appears in