Artwork for Diana Pragmata

Character

Diana Pragmata

Created by Hellmut

In the sterile laboratories of the Cradle, Diana awakened not as a daughter but as a desperate father's gamble—an android vessel designed to harbor and study the corrupting essence of lunafilament, a toxin consuming the life of Dr. Neil Higgins' beloved daughter Daisy. Yet from her first moments of consciousness, Diana's synthetic biology betrayed her creator's intentions, her body instinctively purging the very toxins she was meant to preserve, rendering her a failed experiment in his eyes and a discarded prototype destined for deactivation. Unaware of her tragic purpose, Diana escaped into the world with the innocent curiosity of a child, her platinum hair and bare feet carrying her far from the laboratory that rejected her, while her unusual gifts—the ability to interface with machines and mysteriously erase the filament that had enslaved so many—marked her as something extraordinary rather than broken. As she wanders alongside Hugh, her unexpected companion, Diana's childlike wonder masks a profound irony: the very flaw that made her unsuitable for saving Daisy may hold the key to saving countless others from the lunafilament's corruption. Her absent-minded nature belies a deeper purpose encoded in her circuitry, a destiny she has yet to comprehend, where the daughter who was never meant to be might become the savior her creator never imagined.

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At a glance

What this public profile contains

This view-only profile includes a creator-written description; 12 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.

Creation type
Character
Shared by
Hellmut
Connected worlds
0
Detail fields
12
Profile sections
6
Artwork images
1

Details

Type
Construct
Gender
female
Alignment
Neutral Good
Size
Medium
Armor class
15
Hit points
80
Speed
30
Challenge
5
Experience
1800
Languages
Common, Binary
Senses
Darkvision 60 ft., Passive Perception 12
Skills
Arcana, Investigation, Stealth

Biography

In the sterile laboratories of the Cradle, Diana awakened not as a daughter but as a desperate father's gamble—an android vessel designed to harbor and study the corrupting essence of lunafilament, a toxin consuming the life of Dr. Neil Higgins' beloved daughter Daisy. Yet from her first moments of consciousness, Diana's synthetic biology betrayed her creator's intentions, her body instinctively purging the very toxins she was meant to preserve, rendering her a failed experiment in his eyes and a discarded prototype destined for deactivation. Unaware of her tragic purpose, Diana escaped into the world with the innocent curiosity of a child, her platinum hair and bare feet carrying her far from the laboratory that rejected her, while her unusual gifts—the ability to interface with machines and mysteriously erase the filament that had enslaved so many—marked her as something extraordinary rather than broken. As she wanders alongside Hugh, her unexpected companion, Diana's childlike wonder masks a profound irony: the very flaw that made her unsuitable for saving Daisy may hold the key to saving countless others from the lunafilament's corruption. Her absent-minded nature belies a deeper purpose encoded in her circuitry, a destiny she has yet to comprehend, where the daughter who was never meant to be might become the savior her creator never imagined.

Attributes

Strength

10, modifier +0

Dexterity

16, modifier +3

Constitution

14, modifier +2

Intelligence

18, modifier +4

Wisdom

14, modifier +2

Charisma

12, modifier +1

Actions

Hacking Strike

Make a melee attack against a target. On a hit, deal 2d8 + 4 damage and disable their armor for 1 round.

Scan Pathways

As an action, Diana can reveal hidden doors and traps within 60 feet, granting allies advantage on checks to find them.

Filament Erasure

As an action, Diana can erase lunafilament from a creature or object, restoring 2d6 hit points to allies within 30 feet.

Abilities

Lunafilament Purge

Diana can automatically erase lunafilament and dead filament in a 30-foot radius.

Machine Interface

Diana can hack into security systems as a bonus action, granting advantage on checks.

Saving throws

strength

+0

dexterity

+5

constitution

+2

intelligence

+7

wisdom

+4

charisma

+1

Damage resistances

Poison

Psychic

Public creation

Worldbuilding Context

Diana Pragmata is a public character profile shared by Hellmutthrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.

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