
Character
Durath Ironblood
Born beneath the granite peaks of Khaz-Morath, Durath Ironblood emerged from a union of two worlds—his mother, Brenna, a shrewd trader who navigated the treacherous mountain passes with caravans of precious goods, and his father, Thorin, a master smith whose hammer sang against the anvil with legendary precision. From his earliest years, Durath learned to see metal not merely as raw material but as a language of possibility, absorbing his father's spiritual reverence for craftsmanship while simultaneously mastering his mother's sharp instincts for value and exchange. When a catastrophic avalanche claimed his mother's final expedition, the young dwarf channeled his grief into an unshakeable oath—to use his skills not for profit, but to forge protection for the vulnerable and maintain the weapons of those who stood against darkness. This sacred vow transformed him into something unique among his kin: a warrior-artificer who viewed combat as both a martial discipline and a solemn calling, his blade kept in supernatural condition through techniques passed down from his father and infused with the moral clarity his mother's merchant wisdom had instilled. Now Durath wanders beyond the mountain halls, his hands still stained with forge-smoke and trade-dust, seeking redemption through righteous action and the careful maintenance of justice itself.
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What this public profile contains
This view-only profile includes a creator-written description; 14 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- LegendaryTitan8597
- Connected worlds
- 1
- Detail fields
- 14
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Humanoid
- Race
- Dwarf
- Class
- Fighter
- Gender
- male
- Alignment
- Neutral Good
- Size
- Medium
- Armor class
- 18
- Hit points
- 120
- Speed
- 30
- Challenge
- 7
- Experience
- 2900
- Languages
- Common, Dwarvish
- Senses
- Darkvision 60 ft., Passive Perception 15
- Skills
- Athletics, Insight, Perception, Smith's Tools
Biography
Born beneath the granite peaks of Khaz-Morath, Durath Ironblood emerged from a union of two worlds—his mother, Brenna, a shrewd trader who navigated the treacherous mountain passes with caravans of precious goods, and his father, Thorin, a master smith whose hammer sang against the anvil with legendary precision. From his earliest years, Durath learned to see metal not merely as raw material but as a language of possibility, absorbing his father's spiritual reverence for craftsmanship while simultaneously mastering his mother's sharp instincts for value and exchange. When a catastrophic avalanche claimed his mother's final expedition, the young dwarf channeled his grief into an unshakeable oath—to use his skills not for profit, but to forge protection for the vulnerable and maintain the weapons of those who stood against darkness. This sacred vow transformed him into something unique among his kin: a warrior-artificer who viewed combat as both a martial discipline and a solemn calling, his blade kept in supernatural condition through techniques passed down from his father and infused with the moral clarity his mother's merchant wisdom had instilled. Now Durath wanders beyond the mountain halls, his hands still stained with forge-smoke and trade-dust, seeking redemption through righteous action and the careful maintenance of justice itself.
Attributes
Strength
18, modifier +4
Dexterity
14, modifier +2
Constitution
20, modifier +5
Intelligence
12, modifier +1
Wisdom
15, modifier +2
Charisma
10, modifier +0
Actions
Hammer of Justice
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 2d10 + 4 bludgeoning damage.
Shield of the Fallen
As a reaction, Durath can grant an ally within 30 ft. +2 AC until the start of his next turn.
Artificer's Strike
Durath can infuse his weapon with magic, dealing an extra 1d6 radiant damage on a hit for 1 minute.
Rallying Call
Durath can inspire allies within 30 ft., granting them advantage on their next attack roll.
Abilities
Master Craftsman
Durath can repair weapons and armor, restoring 1d8 hit points per short rest.
Forge's Blessing
Durath has advantage on saving throws against being poisoned or paralyzed.
Saving throws
strength
+7
dexterity
+2
constitution
+8
wisdom
+5
Damage resistances
Poison
Public creation
Worldbuilding Context
Durath Ironblood is a public character profile shared by LegendaryTitan8597through Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to Usa Risen, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
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