
Character
Enheirjar
Enheirjar was a mercenary who died not in glorious combat but in a tavern brawl over a spilled drink, yet somehow the Valkyries deemed her spirit worthy of the golden halls anyway—perhaps because she fought with such unbridled fury that the gods mistook her drunken rage for divine purpose. Now bound to an eternal existence of combat training alongside the greatest warriors of ages past, she struggles against the rigid hierarchy of the afterlife, her chaotic nature constantly clashing with the structured regimen of preparation for Ragnarök. She questions why she should obey commands from commanders she never chose, why the end times matter to someone who died so meaninglessly, and whether the All-Father truly deserves her loyalty or merely demands it through the weight of immortality. Yet despite her rebellious spirit, Enheirjar cannot deny the intoxicating thrill of endless battle, the camaraderie of warriors who understand death as intimately as she does, and the strange sense that perhaps there is a purpose to her presence here after all. She trains obsessively between duels, seeking perfection in combat not out of piety but out of a desperate need to prove that her shameful death was merely a cosmic joke, one she will laugh at when Ragnarök finally arrives and she stands at the front lines. Should the final battle ever come, none can predict whether Enheirjar will fight for the All-Father's glory or for her own vindication.
Open in Summon WorldsAt a glance
What this public profile contains
This view-only profile includes a creator-written description; 14 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- Acherus
- Connected worlds
- 1
- Detail fields
- 14
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Undead
- Race
- Human
- Class
- Barbarian
- Alignment
- Chaotic Neutral
- Faction
- Aesimar
- Size
- Medium
- Armor class
- 15
- Hit points
- 120
- Speed
- 30
- Challenge
- 10
- Experience
- 5000
- Languages
- Common, Celestial
- Senses
- Darkvision 60 ft., Truesight 30 ft., Passive Perception 15
- Skills
- Athletics, Intimidation, Perception
Biography
Enheirjar was a mercenary who died not in glorious combat but in a tavern brawl over a spilled drink, yet somehow the Valkyries deemed her spirit worthy of the golden halls anyway—perhaps because she fought with such unbridled fury that the gods mistook her drunken rage for divine purpose. Now bound to an eternal existence of combat training alongside the greatest warriors of ages past, she struggles against the rigid hierarchy of the afterlife, her chaotic nature constantly clashing with the structured regimen of preparation for Ragnarök. She questions why she should obey commands from commanders she never chose, why the end times matter to someone who died so meaninglessly, and whether the All-Father truly deserves her loyalty or merely demands it through the weight of immortality. Yet despite her rebellious spirit, Enheirjar cannot deny the intoxicating thrill of endless battle, the camaraderie of warriors who understand death as intimately as she does, and the strange sense that perhaps there is a purpose to her presence here after all. She trains obsessively between duels, seeking perfection in combat not out of piety but out of a desperate need to prove that her shameful death was merely a cosmic joke, one she will laugh at when Ragnarök finally arrives and she stands at the front lines. Should the final battle ever come, none can predict whether Enheirjar will fight for the All-Father's glory or for her own vindication.
Attributes
Strength
18, modifier +4
Dexterity
14, modifier +2
Constitution
20, modifier +5
Intelligence
10, modifier +0
Wisdom
12, modifier +1
Charisma
8, modifier -1
Actions
Furious Strike
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 2d10 + 4 slashing damage.
Raging Roar
Enheirjar unleashes a battle cry. All enemies within 30 ft. must succeed on a DC 16 Wisdom saving throw or be frightened until the end of their next turn.
Valkyrie's Charge
Enheirjar can dash as a bonus action. If she moves at least 20 ft. straight toward a target and hits it with a melee attack, it takes an extra 2d6 slashing damage.
Drunken Fury
Enheirjar can make two melee attacks as a single action. If both attacks hit, she can make a third attack with a +2 bonus.
Chaotic Training
Enheirjar can spend an action to gain advantage on her next attack roll or saving throw, reflecting her chaotic nature in battle.
Abilities
Eternal Fury
Enheirjar gains advantage on attack rolls against creatures that have damaged her in the last turn.
Warrior's Resilience
Once per turn, when Enheirjar takes damage, she can reduce it by 10.
Saving throws
strength
+8
dexterity
+6
constitution
+9
wisdom
+5
Damage resistances
Bludgeoning
Piercing
Slashing
Public creation
Worldbuilding Context
Enheirjar is a public character profile shared by Acherusthrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to The Realm Between, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
World connections
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