
Character
Erik the Ranger
Erik spent his twenties felling ancient timber in the Pacific Northwest, his muscles hardened by the bite of chainsaws and the weight of falling giants, until a hunting accident left him questioning the brutality of his livelihood and drove him toward the rifle range instead—where precision replaced destruction and he became known for his uncanny ability to thread bullets through impossible angles. His knife work developed as a meditative counterpoint to the chaos of the timber camps, each throw a small meditation that eventually surpassed even his marksmanship in accuracy and grace. When the portal tore through the fabric of reality during a solo elk hunt in the Cascades, swallowing him whole and depositing him in The Shattered Realm, Erik's body underwent a metamorphosis as jarring as the dimensional shift itself—his frame elongating, his ears sharpening to points, his senses expanding to perceive a world of magic and monsters that made even the wildest forests of his old life seem quaint. Stripped of his former identity but not his instincts, he realized that his years of reading terrain, tracking movement, and surviving on instinct had prepared him for this nightmare better than any training could have. Now a stranger in both body and realm, Erik walks the fractured lands as a pragmatist caught between worlds, using his hunter's eye and warrior's skill to survive among the other displaced souls and refugees who have become the Survivors, unburdened by ideology but bound by the simple need to endure.
Open in Summon WorldsAt a glance
What this public profile contains
This view-only profile includes a creator-written description; 15 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- Reviere76
- Connected worlds
- 1
- Detail fields
- 15
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Humanoid
- Race
- Elf
- Class
- Ranger
- Gender
- male
- Alignment
- True Neutral
- Faction
- Survivors
- Size
- Medium
- Armor class
- 15
- Hit points
- 75
- Speed
- 30
- Challenge
- 5
- Experience
- 1800
- Languages
- Common, Elvish
- Senses
- Darkvision 60 ft., Passive Perception 15
- Skills
- Stealth, Survival, Perception, Athletics
Biography
Erik spent his twenties felling ancient timber in the Pacific Northwest, his muscles hardened by the bite of chainsaws and the weight of falling giants, until a hunting accident left him questioning the brutality of his livelihood and drove him toward the rifle range instead—where precision replaced destruction and he became known for his uncanny ability to thread bullets through impossible angles. His knife work developed as a meditative counterpoint to the chaos of the timber camps, each throw a small meditation that eventually surpassed even his marksmanship in accuracy and grace. When the portal tore through the fabric of reality during a solo elk hunt in the Cascades, swallowing him whole and depositing him in The Shattered Realm, Erik's body underwent a metamorphosis as jarring as the dimensional shift itself—his frame elongating, his ears sharpening to points, his senses expanding to perceive a world of magic and monsters that made even the wildest forests of his old life seem quaint. Stripped of his former identity but not his instincts, he realized that his years of reading terrain, tracking movement, and surviving on instinct had prepared him for this nightmare better than any training could have. Now a stranger in both body and realm, Erik walks the fractured lands as a pragmatist caught between worlds, using his hunter's eye and warrior's skill to survive among the other displaced souls and refugees who have become the Survivors, unburdened by ideology but bound by the simple need to endure.
Attributes
Strength
14, modifier 2
Dexterity
20, modifier 5
Constitution
16, modifier 3
Intelligence
12, modifier 1
Wisdom
16, modifier 3
Charisma
10, modifier 0
Actions
Multiattack
Erik makes two attacks: one with his knife and one with his bow.
Knife Throw
Ranged Weapon Attack: +8 to hit, range 20/60 ft., one target. Hit: 1d8 + 5 piercing damage.
Precision Shot
Ranged Weapon Attack: +8 to hit, range 150 ft., one target. Hit: 2d10 + 5 piercing damage, and the target cannot take reactions until the start of its next turn.
Camouflage
Erik can attempt to hide even when only lightly obscured. Make a Dexterity (Stealth) check against the perception of nearby creatures.
Nature's Refuge
Erik can use his action to gain advantage on all Dexterity saving throws until the start of his next turn.
Abilities
Keen Senses
Advantage on Wisdom (Perception) checks that rely on sight or hearing.
Survival Instincts
Can add proficiency bonus to survival checks even if not proficient.
Saving throws
strength
4
dexterity
8
constitution
6
intelligence
3
wisdom
5
charisma
2
Damage resistances
Poison
Psychic
Public creation
Worldbuilding Context
Erik the Ranger is a public character profile shared by Reviere76through Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to The Shattered Realm, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
World connections
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