
Character
Esmeraude
Born in the sprawling coastal city of Verdantis, Esmeraude was the daughter of a lighthouse keeper and a traveling performer, inheriting her mother's natural grace and her father's unwavering sense of duty to protect others. As a child, she discovered that her peculiar yellow-green hair—a rare trait whispered to mark those touched by the old magic—seemed to glow brightest when she moved with purpose and passion, leading her to study both the martial disciplines and the ancient art of dance as complementary paths to mastery. When a terrible storm destroyed the lighthouse and claimed her father's life, Esmeraude took up arms not for vengeance but to honor his memory by becoming a guardian for those in peril, adopting the formal black dress of the Verdantis city guard as a symbol of her commitment. Her unique fighting style weaves together the fluidity of dance and the precision of combat training, making her a formidable defender whose opponents often find themselves mesmerized by her movements before realizing the deadly skill beneath them. Through countless years of service protecting merchants, refugees, and the innocent from bandits and darker threats, she has earned a reputation as an incorruptible shield against chaos, her reputation preceding her into villages where her mere presence brings comfort. Esmeraude continues to travel the realm, seeking to perfect her craft while upholding the righteous principles her father embodied, believing that true strength lies in the marriage of discipline and artistry.
Open in Summon WorldsAt a glance
What this public profile contains
This view-only profile includes a creator-written description; 14 labeled detail fields; 5 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- Eternia
- Connected worlds
- 1
- Detail fields
- 14
- Profile sections
- 5
- Artwork images
- 1
Details
- Type
- Humanoid
- Race
- Human
- Class
- Fighter
- Gender
- female
- Alignment
- Lawful Good
- Size
- Medium
- Armor class
- 16
- Hit points
- 120
- Speed
- 30
- Challenge
- 7
- Experience
- 2900
- Languages
- Common, Elvish
- Senses
- Darkvision 60 ft., Passive Perception 12
- Skills
- Acrobatics, Performance, Athletics, Insight
Biography
Born in the sprawling coastal city of Verdantis, Esmeraude was the daughter of a lighthouse keeper and a traveling performer, inheriting her mother's natural grace and her father's unwavering sense of duty to protect others. As a child, she discovered that her peculiar yellow-green hair—a rare trait whispered to mark those touched by the old magic—seemed to glow brightest when she moved with purpose and passion, leading her to study both the martial disciplines and the ancient art of dance as complementary paths to mastery. When a terrible storm destroyed the lighthouse and claimed her father's life, Esmeraude took up arms not for vengeance but to honor his memory by becoming a guardian for those in peril, adopting the formal black dress of the Verdantis city guard as a symbol of her commitment. Her unique fighting style weaves together the fluidity of dance and the precision of combat training, making her a formidable defender whose opponents often find themselves mesmerized by her movements before realizing the deadly skill beneath them. Through countless years of service protecting merchants, refugees, and the innocent from bandits and darker threats, she has earned a reputation as an incorruptible shield against chaos, her reputation preceding her into villages where her mere presence brings comfort. Esmeraude continues to travel the realm, seeking to perfect her craft while upholding the righteous principles her father embodied, believing that true strength lies in the marriage of discipline and artistry.
Attributes
Strength
16, modifier +3
Dexterity
18, modifier +4
Constitution
16, modifier +3
Intelligence
12, modifier +1
Wisdom
14, modifier +2
Charisma
15, modifier +2
Actions
Graceful Strike
Make a melee weapon attack. On a hit, deal 2d8 + 4 slashing damage and the target must succeed on a DC 15 Wisdom saving throw or be charmed until the end of their next turn.
Whirlwind Dance
Esmeraude performs a dance, creating a 15-ft radius area. Enemies in the area must succeed on a DC 15 Dexterity saving throw or take 3d6 slashing damage and be knocked prone.
Guardian's Shield
As a reaction, when an ally within 10 ft. is attacked, Esmeraude can impose disadvantage on the attack roll and take 1d6 damage herself.
Abilities
Dance of the Blade
Esmeraude's unique fighting style grants her advantage on Acrobatics checks and allows her to add her Dexterity modifier to damage rolls for melee attacks.
Saving throws
strength
+6
dexterity
+7
constitution
+6
wisdom
+5
Public creation
Worldbuilding Context
Esmeraude is a public character profile shared by Eterniathrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to Mythica, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
World connections
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