Artwork for Exiled Marshes Kobolds

Character

Exiled Marshes Kobolds

Created by EnchantedPhoenix

The Exiled Marshes Kobolds are the collective descendants of those cast out from the great scaled cities for crimes ranging from cowardice in battle to theft of sacred eggs, their shame etched into every scale by generations of wandering the fetid wetlands beyond civilization. Over centuries, these outcasts learned that survival in the murky depths required abandoning the rigid hierarchies that had condemned them, instead fostering a cunning culture of coordinated ambushes and elaborate traps that turned their marshland prison into an impenetrable hunting ground. They developed an almost supernatural understanding of the swamp's rhythms, reading the ripples of water and the calls of birds to predict the movements of travelers and merchants who ventured too close to their territory. Their raids are surgical and calculated rather than brutal—they strike quickly, take only what they need, and vanish back into the mist before retaliation can be organized, earning them a reputation as ghosts among the bog reeds. Despite their exile status, the Exiled Marshes Kobolds have forged an identity far more sophisticated than their origins suggest, building hidden settlements on floating platforms and communicating through an elaborate system of whistles and gestures that confuses outsiders. The marshes have transformed them from desperate refugees into a formidable collective, proving that rejection from one world can birth dominion over another.

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At a glance

What this public profile contains

This view-only profile includes a creator-written description; 11 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.

Creation type
Character
Shared by
EnchantedPhoenix
Connected worlds
0
Detail fields
11
Profile sections
6
Artwork images
1

Details

Type
Humanoid
Alignment
Neutral
Size
Small
Armor class
14
Hit points
45
Speed
30
Challenge
3
Experience
700
Languages
Common, Draconic, Kobold
Senses
Darkvision 60 ft., Passive Perception 14
Skills
Stealth, Survival, Perception

Biography

The Exiled Marshes Kobolds are the collective descendants of those cast out from the great scaled cities for crimes ranging from cowardice in battle to theft of sacred eggs, their shame etched into every scale by generations of wandering the fetid wetlands beyond civilization. Over centuries, these outcasts learned that survival in the murky depths required abandoning the rigid hierarchies that had condemned them, instead fostering a cunning culture of coordinated ambushes and elaborate traps that turned their marshland prison into an impenetrable hunting ground. They developed an almost supernatural understanding of the swamp's rhythms, reading the ripples of water and the calls of birds to predict the movements of travelers and merchants who ventured too close to their territory. Their raids are surgical and calculated rather than brutal—they strike quickly, take only what they need, and vanish back into the mist before retaliation can be organized, earning them a reputation as ghosts among the bog reeds. Despite their exile status, the Exiled Marshes Kobolds have forged an identity far more sophisticated than their origins suggest, building hidden settlements on floating platforms and communicating through an elaborate system of whistles and gestures that confuses outsiders. The marshes have transformed them from desperate refugees into a formidable collective, proving that rejection from one world can birth dominion over another.

Attributes

Strength

10, modifier +0

Dexterity

16, modifier +3

Constitution

14, modifier +2

Intelligence

12, modifier +1

Wisdom

14, modifier +2

Charisma

8, modifier -1

Actions

Cunning Ambush

Make a ranged attack with a sling (1d4+3 damage). If the target is surprised, deal an extra 1d6 damage.

Swamp Trap

Set a trap that requires a DC 14 Dexterity saving throw to avoid. On a failure, the target takes 2d6 damage and is restrained.

Coordinated Strike

Choose an ally within 30 ft. to make a melee attack as a reaction, adding +2 to the attack roll.

Mist Veil

Create a 20 ft. radius of fog for 1 minute, granting disadvantage on attacks against you and allies within.

Abilities

Ambush Mastery

Advantage on attack rolls against surprised creatures.

Swamp Camouflage

Advantage on Dexterity (Stealth) checks in swamp terrain.

Saving throws

strength

+0

dexterity

+5

constitution

+2

intelligence

+1

wisdom

+4

charisma

-1

Damage resistances

Poison

Public creation

Worldbuilding Context

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