
Character
Exiled Marshes Kobolds
The Exiled Marshes Kobolds are the collective descendants of those cast out from the great scaled cities for crimes ranging from cowardice in battle to theft of sacred eggs, their shame etched into every scale by generations of wandering the fetid wetlands beyond civilization. Over centuries, these outcasts learned that survival in the murky depths required abandoning the rigid hierarchies that had condemned them, instead fostering a cunning culture of coordinated ambushes and elaborate traps that turned their marshland prison into an impenetrable hunting ground. They developed an almost supernatural understanding of the swamp's rhythms, reading the ripples of water and the calls of birds to predict the movements of travelers and merchants who ventured too close to their territory. Their raids are surgical and calculated rather than brutal—they strike quickly, take only what they need, and vanish back into the mist before retaliation can be organized, earning them a reputation as ghosts among the bog reeds. Despite their exile status, the Exiled Marshes Kobolds have forged an identity far more sophisticated than their origins suggest, building hidden settlements on floating platforms and communicating through an elaborate system of whistles and gestures that confuses outsiders. The marshes have transformed them from desperate refugees into a formidable collective, proving that rejection from one world can birth dominion over another.
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What this public profile contains
This view-only profile includes a creator-written description; 11 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- EnchantedPhoenix
- Connected worlds
- 0
- Detail fields
- 11
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Humanoid
- Alignment
- Neutral
- Size
- Small
- Armor class
- 14
- Hit points
- 45
- Speed
- 30
- Challenge
- 3
- Experience
- 700
- Languages
- Common, Draconic, Kobold
- Senses
- Darkvision 60 ft., Passive Perception 14
- Skills
- Stealth, Survival, Perception
Biography
The Exiled Marshes Kobolds are the collective descendants of those cast out from the great scaled cities for crimes ranging from cowardice in battle to theft of sacred eggs, their shame etched into every scale by generations of wandering the fetid wetlands beyond civilization. Over centuries, these outcasts learned that survival in the murky depths required abandoning the rigid hierarchies that had condemned them, instead fostering a cunning culture of coordinated ambushes and elaborate traps that turned their marshland prison into an impenetrable hunting ground. They developed an almost supernatural understanding of the swamp's rhythms, reading the ripples of water and the calls of birds to predict the movements of travelers and merchants who ventured too close to their territory. Their raids are surgical and calculated rather than brutal—they strike quickly, take only what they need, and vanish back into the mist before retaliation can be organized, earning them a reputation as ghosts among the bog reeds. Despite their exile status, the Exiled Marshes Kobolds have forged an identity far more sophisticated than their origins suggest, building hidden settlements on floating platforms and communicating through an elaborate system of whistles and gestures that confuses outsiders. The marshes have transformed them from desperate refugees into a formidable collective, proving that rejection from one world can birth dominion over another.
Attributes
Strength
10, modifier +0
Dexterity
16, modifier +3
Constitution
14, modifier +2
Intelligence
12, modifier +1
Wisdom
14, modifier +2
Charisma
8, modifier -1
Actions
Cunning Ambush
Make a ranged attack with a sling (1d4+3 damage). If the target is surprised, deal an extra 1d6 damage.
Swamp Trap
Set a trap that requires a DC 14 Dexterity saving throw to avoid. On a failure, the target takes 2d6 damage and is restrained.
Coordinated Strike
Choose an ally within 30 ft. to make a melee attack as a reaction, adding +2 to the attack roll.
Mist Veil
Create a 20 ft. radius of fog for 1 minute, granting disadvantage on attacks against you and allies within.
Abilities
Ambush Mastery
Advantage on attack rolls against surprised creatures.
Swamp Camouflage
Advantage on Dexterity (Stealth) checks in swamp terrain.
Saving throws
strength
+0
dexterity
+5
constitution
+2
intelligence
+1
wisdom
+4
charisma
-1
Damage resistances
Poison
Public creation
Worldbuilding Context
Exiled Marshes Kobolds is a public character profile shared by EnchantedPhoenixthrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
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