Artwork for Face Eaters

Character

Face Eaters

Created by smokeythalildevil

In the twilight years of the Obsidian Empire, a forbidden alchemical experiment sought to create the perfect assassins by fusing human consciousness with a parasitic entity from the Void Between Worlds. The ritual succeeded too well—the resulting creatures developed an insatiable hunger not for flesh, but for identity itself, consuming the facial features and memories of their victims to construct new identities and wear them like masks. Scattered across the realm after the empire's collapse, these beings became urban legends whispered in taverns, blamed for unexplained disappearances where bodies were found faceless and unidentifiable. They are not mindless monsters but tragic amalgamations of dozens of stolen lives, each Face Eater a chorus of conflicting voices and fragmented personalities constantly at war within a single grotesque form. Some say they hunt out of genuine hunger, while others believe they desperately seek one perfect face that might finally silence the screaming voices in their heads and grant them a single, unified self. The most disturbing truth is that they retain enough humanity to feel profound loneliness, making them simultaneously the most dangerous and most pitiable creatures to walk the shadowed roads.

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At a glance

What this public profile contains

This view-only profile includes a creator-written description; 11 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.

Creation type
Character
Shared by
smokeythalildevil
Connected worlds
0
Detail fields
11
Profile sections
6
Artwork images
1

Details

Type
Aberration
Alignment
Chaotic Neutral
Size
Medium
Armor class
15
Hit points
120
Speed
30
Challenge
10
Experience
5000
Languages
Common, Abyssal
Senses
Darkvision 60 ft., Blindsight 10 ft., Passive Perception 15
Skills
Stealth, Deception, Insight

Biography

In the twilight years of the Obsidian Empire, a forbidden alchemical experiment sought to create the perfect assassins by fusing human consciousness with a parasitic entity from the Void Between Worlds. The ritual succeeded too well—the resulting creatures developed an insatiable hunger not for flesh, but for identity itself, consuming the facial features and memories of their victims to construct new identities and wear them like masks. Scattered across the realm after the empire's collapse, these beings became urban legends whispered in taverns, blamed for unexplained disappearances where bodies were found faceless and unidentifiable. They are not mindless monsters but tragic amalgamations of dozens of stolen lives, each Face Eater a chorus of conflicting voices and fragmented personalities constantly at war within a single grotesque form. Some say they hunt out of genuine hunger, while others believe they desperately seek one perfect face that might finally silence the screaming voices in their heads and grant them a single, unified self. The most disturbing truth is that they retain enough humanity to feel profound loneliness, making them simultaneously the most dangerous and most pitiable creatures to walk the shadowed roads.

Attributes

Strength

14, modifier +2

Dexterity

18, modifier +4

Constitution

20, modifier +5

Intelligence

12, modifier +1

Wisdom

16, modifier +3

Charisma

10, modifier +0

Actions

Consume Identity

Melee Attack: +8 to hit, reach 5 ft., one target. Hit: 3d10 + 4 necrotic damage. Target must succeed on a DC 17 Wisdom saving throw or lose one memory.

Mask of Many Faces

As a bonus action, the Face Eater can assume the appearance of a creature it has consumed. This lasts for 1 hour or until it dismisses it.

Screaming Chorus

Each creature within 30 ft. must make a DC 17 Wisdom saving throw. On a failed save, they take 4d8 psychic damage and are frightened until the end of their next turn.

Shadow Step

The Face Eater can teleport up to 60 ft. to an unoccupied space it can see. This can be used as a reaction when attacked.

Abilities

Identity Thief

When a Face Eater consumes a face, it gains the memories and skills of the victim for 24 hours.

Saving throws

strength

+5

dexterity

+8

constitution

+9

wisdom

+7

Damage resistances

Psychic

Necrotic

Public creation

Worldbuilding Context

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