
Character
Finnis Frosthorn
Born during the Eternal Blizzard of the Third Age, Finnis was the only dwarf child to survive the catastrophic storm that claimed his entire clan—a fate he credits to the protective spirit of a great yeti that sheltered him in an ice cave for seven days and nights. When rescuers finally found him, he bore the creature's blessing in his blood, manifesting an innate connection to the frozen depths that no dwarf had possessed in generations. His ascension to kingship came not through birthright but through a trial of worthiness where he descended into the Glacial Abyss and returned wielding Frostbite's Kiss, a legendary hammer that had been frozen in eternal ice since the world's founding, its magic responding only to one pure of purpose and uncompromising in principle. To honor the yeti that saved his life, Finnis fashioned his crown with the beast's shed horns, a symbol that unites his people under the principle that strength and mercy can coexist in the heart of winter. He has ruled Frosthorn Fortress with absolute fairness and unwavering discipline for forty years, never allowing sentiment to cloud his judgment, yet never forgetting that survival itself is an act of grace. His people respect rather than love him, recognizing that their king's cold logic and rigid adherence to law are the very foundations upon which their frozen kingdom endures. Finnis remains haunted by the faces of those he could not save during that terrible storm, and this quiet sorrow has become the wellspring of his determination to ensure no dwarf ever perishes needlessly under his watch.
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What this public profile contains
This view-only profile includes a creator-written description; 15 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- LegendarySorcerer5710
- Connected worlds
- 1
- Detail fields
- 15
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Humanoid
- Race
- Dwarf
- Class
- Fighter
- Gender
- male
- Alignment
- Lawful Neutral
- Faction
- Frosthorn
- Size
- Medium
- Armor class
- 18
- Hit points
- 150
- Speed
- 30
- Challenge
- 10
- Experience
- 5000
- Languages
- Common, Dwarvish, Giant
- Senses
- Darkvision 60 ft., Passive Perception 16
- Skills
- Athletics, Intimidation, Survival, Perception
Biography
Born during the Eternal Blizzard of the Third Age, Finnis was the only dwarf child to survive the catastrophic storm that claimed his entire clan—a fate he credits to the protective spirit of a great yeti that sheltered him in an ice cave for seven days and nights. When rescuers finally found him, he bore the creature's blessing in his blood, manifesting an innate connection to the frozen depths that no dwarf had possessed in generations. His ascension to kingship came not through birthright but through a trial of worthiness where he descended into the Glacial Abyss and returned wielding Frostbite's Kiss, a legendary hammer that had been frozen in eternal ice since the world's founding, its magic responding only to one pure of purpose and uncompromising in principle. To honor the yeti that saved his life, Finnis fashioned his crown with the beast's shed horns, a symbol that unites his people under the principle that strength and mercy can coexist in the heart of winter. He has ruled Frosthorn Fortress with absolute fairness and unwavering discipline for forty years, never allowing sentiment to cloud his judgment, yet never forgetting that survival itself is an act of grace. His people respect rather than love him, recognizing that their king's cold logic and rigid adherence to law are the very foundations upon which their frozen kingdom endures. Finnis remains haunted by the faces of those he could not save during that terrible storm, and this quiet sorrow has become the wellspring of his determination to ensure no dwarf ever perishes needlessly under his watch.
Attributes
Strength
20, modifier +5
Dexterity
12, modifier +1
Constitution
20, modifier +5
Intelligence
14, modifier +2
Wisdom
16, modifier +3
Charisma
14, modifier +2
Actions
Frostbite's Kiss
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 2d10 + 5 cold damage. On a crit, target must succeed on a DC 16 Constitution saving throw or be paralyzed until the end of its next turn.
Ice Shield
As a reaction, Finnis can create a shield of ice, granting +2 AC until the start of his next turn. He can use this ability once per short rest.
Yeti's Roar
Finnis unleashes a powerful roar, forcing all creatures within 30 ft. to make a DC 16 Wisdom saving throw or be frightened until the end of their next turn.
Winter's Grasp
Finnis can summon icy tendrils in a 15 ft. radius. Creatures must succeed on a DC 16 Dexterity saving throw or take 3d6 cold damage and be restrained until the end of their next turn.
Abilities
Frost's Embrace
Finnis has resistance to cold damage and advantage on saving throws against being frozen.
King's Judgement
Once per turn, when Finnis hits with a weapon attack, he can deal an extra 1d8 cold damage.
Saving throws
strength
+8
dexterity
+1
constitution
+8
wisdom
+6
Damage resistances
cold
Public creation
Worldbuilding Context
Finnis Frosthorn is a public character profile shared by LegendarySorcerer5710through Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to Aethelgard, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
World connections
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