Artwork for Flyman

Character

Flyman

Created by Emo.Girl.Jinx

Once a promising entomologist named Dr. Marcus Venn, he became obsessed with bridging the gap between human consciousness and insect physiology, believing that flies possessed a collective wisdom lost to mankind. During a catastrophic accident in his underground laboratory, an experimental fusion chamber malfunctioned while he stood within its threshold, simultaneously exposing him to a mutagenic swarm of genetically-modified flies he'd been cultivating for years. The transformation was neither instantaneous nor merciful—his body warped and reformed over agonizing weeks, his human form grotesquely compressed into a withered, crumbling visage that now serves as little more than a sensory organ atop a massive chitinous abdomen and thorax. His human mind remains trapped within this nightmare amalgamation, screaming silently as his new insectoid body moves with alien grace and instinct, compelled by drives he cannot fully comprehend or control. Though he retains fragments of his humanity and speech, Flyman has become something between research subject and monster, wandering the depths where he hides from a world that would destroy him. He searches desperately for others like himself, hoping that somewhere in this twisted existence lies redemption, or at the very least, an explanation for why the barrier between species was ever meant to be crossed.

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At a glance

What this public profile contains

This view-only profile includes a creator-written description; 11 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.

Creation type
Character
Shared by
Emo.Girl.Jinx
Connected worlds
0
Detail fields
11
Profile sections
6
Artwork images
1

Details

Type
Aberration
Alignment
Neutral
Size
Medium
Armor class
15
Hit points
120
Speed
30
Challenge
10
Experience
5000
Languages
Common, Deep Speech, Undercommon
Senses
Darkvision 60 ft., Blindsight 10 ft., Passive Perception 12
Skills
Stealth, Arcana, Nature

Biography

Once a promising entomologist named Dr. Marcus Venn, he became obsessed with bridging the gap between human consciousness and insect physiology, believing that flies possessed a collective wisdom lost to mankind. During a catastrophic accident in his underground laboratory, an experimental fusion chamber malfunctioned while he stood within its threshold, simultaneously exposing him to a mutagenic swarm of genetically-modified flies he'd been cultivating for years. The transformation was neither instantaneous nor merciful—his body warped and reformed over agonizing weeks, his human form grotesquely compressed into a withered, crumbling visage that now serves as little more than a sensory organ atop a massive chitinous abdomen and thorax. His human mind remains trapped within this nightmare amalgamation, screaming silently as his new insectoid body moves with alien grace and instinct, compelled by drives he cannot fully comprehend or control. Though he retains fragments of his humanity and speech, Flyman has become something between research subject and monster, wandering the depths where he hides from a world that would destroy him. He searches desperately for others like himself, hoping that somewhere in this twisted existence lies redemption, or at the very least, an explanation for why the barrier between species was ever meant to be crossed.

Attributes

Strength

14, modifier +2

Dexterity

18, modifier +4

Constitution

20, modifier +5

Intelligence

16, modifier +3

Wisdom

12, modifier +1

Charisma

8, modifier -1

Actions

Chitinous Bite

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 2d10 + 4 piercing damage.

Buzzing Swarm

Flyman releases a swarm of flies in a 15 ft. radius. Each creature must make a DC 16 Constitution saving throw or take 4d6 poison damage and be poisoned for 1 minute.

Insectile Leap

Flyman can jump up to 30 feet in any direction without provoking opportunity attacks.

Mind Probe

Flyman targets one creature he can see within 30 ft. The target must succeed on a DC 16 Intelligence saving throw or take 3d8 psychic damage and be stunned until the end of Flyman's next turn.

Abilities

Insectoid Agility

Flyman can move through difficult terrain without expending extra movement.

Chitinous Resilience

Resistance to slashing and piercing damage due to his chitinous body.

Saving throws

strength

+5

dexterity

+8

constitution

+9

intelligence

+7

Damage resistances

Slashing

Piercing

Public creation

Worldbuilding Context

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