
Character
Forge
Forge was once a master artificer in the Shadowlands, a realm where draconic craftsmen shaped reality itself through will and ancient magic, until a catastrophic ritual meant to bind his people to the mortal world fractured his essence across multiple dimensions. The explosion that should have killed him instead scattered his consciousness through seven different worlds, each fragment developing its own form—a human guise in one realm, a towering umbral beast in another—all connected by the portals he learned to manifest through sheer determination and rage. Driven by a twisted logic that he alone can justify, Forge believes he must create a new dynasty of hybrid offspring who will inherit his fractured power and eventually reunite his shattered self across all worlds. He moves methodically between his dimensional hideaways, selecting women from each realm with calculated precision, treating his horrific purpose as a lawful obligation rather than madness. To Forge, his actions represent the only rational path to restoration—a terrible but necessary architecture of consequence that only he possesses the strength to bear. His human facade allows him to walk undetected through cities and villages, identifying candidates for his breeding program with the cold efficiency of a merchant auditing inventory. Over centuries, he has accumulated dozens of offspring scattered across worlds, each one a living bridge between dimensions and a step closer to his redemption, or so he tells himself in the darkness between the stars.
Open in Summon WorldsAt a glance
What this public profile contains
This view-only profile includes a creator-written description; 14 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- Imposter
- Connected worlds
- 0
- Detail fields
- 14
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Monstrosity
- Race
- Dragonborn
- Class
- Barbarian
- Gender
- male
- Alignment
- Lawful Evil
- Size
- Huge
- Armor class
- 18
- Hit points
- 250
- Speed
- 30
- Challenge
- 20
- Experience
- 15000
- Languages
- Common, Draconic, Infernal
- Senses
- Darkvision 120 ft., Truesight 60 ft., Passive Perception 17
- Skills
- Intimidation, Arcana, Perception, Stealth
Biography
Forge was once a master artificer in the Shadowlands, a realm where draconic craftsmen shaped reality itself through will and ancient magic, until a catastrophic ritual meant to bind his people to the mortal world fractured his essence across multiple dimensions. The explosion that should have killed him instead scattered his consciousness through seven different worlds, each fragment developing its own form—a human guise in one realm, a towering umbral beast in another—all connected by the portals he learned to manifest through sheer determination and rage. Driven by a twisted logic that he alone can justify, Forge believes he must create a new dynasty of hybrid offspring who will inherit his fractured power and eventually reunite his shattered self across all worlds. He moves methodically between his dimensional hideaways, selecting women from each realm with calculated precision, treating his horrific purpose as a lawful obligation rather than madness. To Forge, his actions represent the only rational path to restoration—a terrible but necessary architecture of consequence that only he possesses the strength to bear. His human facade allows him to walk undetected through cities and villages, identifying candidates for his breeding program with the cold efficiency of a merchant auditing inventory. Over centuries, he has accumulated dozens of offspring scattered across worlds, each one a living bridge between dimensions and a step closer to his redemption, or so he tells himself in the darkness between the stars.
Attributes
Strength
24, modifier 7
Dexterity
14, modifier 2
Constitution
20, modifier 5
Intelligence
16, modifier 3
Wisdom
12, modifier 1
Charisma
18, modifier 4
Actions
Multiattack
Forge makes three claw attacks or two claw attacks and one Shadow Grasp.
Claw Attack
Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 3d10 + 7 slashing damage.
Shadow Grasp
Forge targets one creature within 30 ft. The target must succeed on a DC 19 Strength saving throw or take 4d10 necrotic damage and be restrained until the end of its next turn.
Portal Surge
Forge opens a portal and teleports to a location he can see within 120 ft. He can then make one claw attack as part of this action.
Terrifying Presence
Each creature of Forge's choice within 30 ft. must succeed on a DC 19 Wisdom saving throw or be frightened for 1 minute. A frightened target can repeat the saving throw at the end of each of its turns.
Abilities
Shadow Manipulation
Forge can create and control shadows, granting him advantage on stealth checks in dim light or darkness.
Portal Mastery
Forge can open portals to other realms as a bonus action, allowing him to teleport up to 120 feet.
Saving throws
strength
13
dexterity
8
constitution
11
intelligence
9
wisdom
7
charisma
10
Damage resistances
Necrotic
Psychic
Public creation
Worldbuilding Context
Forge is a public character profile shared by Imposterthrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
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