Artwork for Garrick Ollivander

Character

Garrick Ollivander

Created by Acrane Arts

Garrick Ollivander was born into the legendary wandmaking family, destined to inherit his father's prestigious shop in Diagon Alley, but chose instead to pursue his own magical path as a first-year student at Slytherin House. Blessed with an ancient, serpentine wand of remarkable potency and an intellect that borders on prophetic, young Garrick discovered he possessed an uncanny ability to perceive the deeper connections between wizard and wand—a gift that manifested through visions and supernatural intuition. His dual nature as both heir to wandcraft knowledge and a warrior-scholar trained in combat disciplines set him apart from his peers, granting him exceptional sensory awareness and reflexes that seemed almost preternatural. Bound by a sacred oath to a Gypsy woman of immense power, Garrick learned that his true destiny lay not in darkness but in serving as a guardian against corruption, wielding his considerable martial prowess and magical insight to protect the innocent from those who would exploit wand-lore for conquest. Though marked by circumstances that could have twisted him toward malevolence, his unwavering moral compass and the stabilizing influence of his beloved wife transformed his formidable talents into instruments of protection rather than domination. Now recognized among the chosen few whose actions ripple across the magical world, Garrick Ollivander walks the line between the secretive knowledge of his family's craft and his solemn duty to justice, forever vigilant against the misuse of magic's most intimate tools.

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At a glance

What this public profile contains

This view-only profile includes a creator-written description; 14 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.

Creation type
Character
Shared by
Acrane Arts
Connected worlds
0
Detail fields
14
Profile sections
6
Artwork images
1

Details

Type
Humanoid
Race
Human
Class
Wizard
Gender
male
Alignment
Lawful Good
Size
Medium
Armor class
15
Hit points
80
Speed
30
Challenge
10
Experience
5000
Languages
Common, Elvish, Draconic
Senses
Darkvision 60 ft., Passive Perception 15
Skills
Arcana, Insight, Perception, Martial Arts

Biography

Garrick Ollivander was born into the legendary wandmaking family, destined to inherit his father's prestigious shop in Diagon Alley, but chose instead to pursue his own magical path as a first-year student at Slytherin House. Blessed with an ancient, serpentine wand of remarkable potency and an intellect that borders on prophetic, young Garrick discovered he possessed an uncanny ability to perceive the deeper connections between wizard and wand—a gift that manifested through visions and supernatural intuition. His dual nature as both heir to wandcraft knowledge and a warrior-scholar trained in combat disciplines set him apart from his peers, granting him exceptional sensory awareness and reflexes that seemed almost preternatural. Bound by a sacred oath to a Gypsy woman of immense power, Garrick learned that his true destiny lay not in darkness but in serving as a guardian against corruption, wielding his considerable martial prowess and magical insight to protect the innocent from those who would exploit wand-lore for conquest. Though marked by circumstances that could have twisted him toward malevolence, his unwavering moral compass and the stabilizing influence of his beloved wife transformed his formidable talents into instruments of protection rather than domination. Now recognized among the chosen few whose actions ripple across the magical world, Garrick Ollivander walks the line between the secretive knowledge of his family's craft and his solemn duty to justice, forever vigilant against the misuse of magic's most intimate tools.

Attributes

Strength

12, modifier +1

Dexterity

18, modifier +4

Constitution

16, modifier +3

Intelligence

20, modifier +5

Wisdom

16, modifier +3

Charisma

14, modifier +2

Actions

Fusillade

Make 2 ranged attacks against different targets. Each attack deals 2d8 + 5 damage. If the first attack fails, the second cannot be made.

Wand of Venom

As a bonus action, Garrick can imbue his wand with venom, adding 1d10 poison damage to his next spell attack.

Martial Arts Strike

Make a melee attack dealing 1d6 + 1 damage. If the target is hit, Garrick can make an additional unarmed strike as a bonus action.

Abilities

Serpentine Insight

Garrick can sense the emotional state of others within 30 feet, gaining advantage on Insight checks.

Wandmaster's Reflexes

Garrick has advantage on initiative rolls and can add his Intelligence modifier to his Dexterity saving throws.

Saving throws

strength

+1

dexterity

+4

constitution

+3

intelligence

+5

wisdom

+3

charisma

+2

Damage resistances

Psychic

Magical

Public creation

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