
Character
Garrick Vale
Garrick Vale was born the bastard son of a merchant prince and a courtesan in the bustling port city of Saltmere, inheriting his father's cunning intellect but none of his legitimate wealth or social standing. Raised in the shadowed alleys and gambling halls of the docks, he learned early that charm and deception were more valuable currencies than gold, mastering the arts of theft and manipulation before his teenage years. When his father's legitimate heirs attempted to have him silenced to protect the family name, Garrick escaped into the wilderness and discovered an unexpected talent for tracking—both prey and the whispers of ancient mysteries that traders spoke of in hushed tones. His reputation as a masterless scout caught the attention of the Blackstar Consortium, who recognized in him the perfect tool for their most delicate acquisitions: a man with no allegiances, no conscience, and an insatiable hunger for wealth and the legendary Star Shards that collectors across the realm obsessed over. Since joining their ranks, Garrick has orchestrated the theft of countless priceless artifacts, always careful to stay one step ahead of both his employers' rivals and the moral compulsions that weaker men allow to burden them. He views every contract, every partnership, and every hero's quest as merely another opportunity to position himself closer to the greatest prize imaginable—the Star Shards themselves—and he has learned that sometimes the most profitable path requires appearing as an ally rather than an enemy.
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What this public profile contains
This view-only profile includes a creator-written description; 15 labeled detail fields; 5 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- XanaSnacks
- Connected worlds
- 1
- Detail fields
- 15
- Profile sections
- 5
- Artwork images
- 1
Details
- Type
- Humanoid
- Race
- Human
- Class
- Ranger
- Gender
- male
- Alignment
- Neutral Evil
- Faction
- Blackstar Consortium
- Size
- Medium
- Armor class
- 15
- Hit points
- 85
- Speed
- 30
- Challenge
- 7
- Experience
- 2900
- Languages
- Common, Thieves' Cant
- Senses
- Darkvision 60 ft., Passive Perception 15
- Skills
- Stealth, Deception, Investigation, Perception
Biography
Garrick Vale was born the bastard son of a merchant prince and a courtesan in the bustling port city of Saltmere, inheriting his father's cunning intellect but none of his legitimate wealth or social standing. Raised in the shadowed alleys and gambling halls of the docks, he learned early that charm and deception were more valuable currencies than gold, mastering the arts of theft and manipulation before his teenage years. When his father's legitimate heirs attempted to have him silenced to protect the family name, Garrick escaped into the wilderness and discovered an unexpected talent for tracking—both prey and the whispers of ancient mysteries that traders spoke of in hushed tones. His reputation as a masterless scout caught the attention of the Blackstar Consortium, who recognized in him the perfect tool for their most delicate acquisitions: a man with no allegiances, no conscience, and an insatiable hunger for wealth and the legendary Star Shards that collectors across the realm obsessed over. Since joining their ranks, Garrick has orchestrated the theft of countless priceless artifacts, always careful to stay one step ahead of both his employers' rivals and the moral compulsions that weaker men allow to burden them. He views every contract, every partnership, and every hero's quest as merely another opportunity to position himself closer to the greatest prize imaginable—the Star Shards themselves—and he has learned that sometimes the most profitable path requires appearing as an ally rather than an enemy.
Attributes
Strength
12, modifier +1
Dexterity
18, modifier +4
Constitution
16, modifier +3
Intelligence
15, modifier +2
Wisdom
14, modifier +2
Charisma
17, modifier +3
Actions
Dual Wielding Strike
Make two melee attacks with daggers. Each attack deals 1d4 + 4 piercing damage.
Cunning Action
Take a bonus action to Dash, Disengage, or Hide on each of his turns.
Sabotage
Choose a target within 30 ft. Make a Dexterity check (DC 15). On success, the target's next attack has disadvantage.
Bribe
Attempt to persuade a creature to aid him. Make a Charisma check (DC 18). On success, the creature is charmed for 1 hour.
Abilities
Master of Deception
Garrick has advantage on Deception checks and can mimic voices he hears.
Treasure Hunter
Garrick can locate hidden treasures within 60 feet, gaining advantage on Investigation checks.
Saving throws
strength
+1
dexterity
+7
constitution
+3
intelligence
+2
wisdom
+2
charisma
+3
Public creation
Worldbuilding Context
Garrick Vale is a public character profile shared by XanaSnacksthrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to Astraeth, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
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