
Character
Gempinch
Gempinch's story is one of a restless soul, a gnome born with an insatiable thirst for adventure and a love for the thrill of the gamble. Hailing from a long line of notorious tricksters and gamblers, he was instilled with a mischievous spirit from a young age. His father, a legendary card sharp, bestowed upon him a family heirloom – a mystical pipe that seemed to imbue its wielder with an uncanny luck. Gempinch's early years were spent traversing the bustling cities and hidden gambling dens of the realm, his nimble fingers and quick wit earning him a reputation as a formidable player. Yet, his penchant for high-stakes wagers and his tendency to push the limits of his luck often landed him in hot water with disgruntled creditors. Forever on the move, Gempinch donned his father's flamboyant robes and top hat, using his small stature and remarkable dexterity to evade the grasping hands of his pursuers. Despite his scatterbrained nature, he remained a skilled rogue, his light-fingered exploits funding his endless search for the next thrilling game of chance.
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What this public profile contains
This view-only profile includes a creator-written description; 15 labeled detail fields; 8 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- Headsmansbasterd
- Connected worlds
- 1
- Detail fields
- 15
- Profile sections
- 8
- Artwork images
- 1
Details
- Type
- Fey
- Race
- Gnome
- Class
- Rogue
- Gender
- male
- Alignment
- Chaotic Neutral
- Faction
- The gamblers association
- Size
- Small
- Armor class
- 15
- Hit points
- 85
- Speed
- 30
- Challenge
- 7
- Experience
- 2900
- Languages
- Common, Gnomish, Sylvan
- Senses
- Darkvision 60 ft., Passive Perception 13
- Skills
- Acrobatics, Sleight of Hand, Deception, Stealth
Biography
Gempinch's story is one of a restless soul, a gnome born with an insatiable thirst for adventure and a love for the thrill of the gamble. Hailing from a long line of notorious tricksters and gamblers, he was instilled with a mischievous spirit from a young age. His father, a legendary card sharp, bestowed upon him a family heirloom – a mystical pipe that seemed to imbue its wielder with an uncanny luck. Gempinch's early years were spent traversing the bustling cities and hidden gambling dens of the realm, his nimble fingers and quick wit earning him a reputation as a formidable player. Yet, his penchant for high-stakes wagers and his tendency to push the limits of his luck often landed him in hot water with disgruntled creditors. Forever on the move, Gempinch donned his father's flamboyant robes and top hat, using his small stature and remarkable dexterity to evade the grasping hands of his pursuers. Despite his scatterbrained nature, he remained a skilled rogue, his light-fingered exploits funding his endless search for the next thrilling game of chance.
Attributes
Strength
8, modifier -1
Dexterity
20, modifier +5
Constitution
14, modifier +2
Intelligence
14, modifier +2
Wisdom
12, modifier +1
Charisma
16, modifier +3
Actions
Lucky Gamble
Gempinch rolls 2d6; on a 10 or higher, he gains 1d10 temporary hit points.
Quick Pickpocket
Make a Dexterity (Sleight of Hand) check against a target's passive Perception.
Illusory Escape
Gempinch creates an illusory duplicate of himself, granting disadvantage on attacks against him until the end of his next turn.
Daring Dash
Gempinch moves up to his speed without provoking opportunity attacks.
Smoke and Mirrors
Gempinch exhales a cloud of smoke, creating a heavily obscured area in a 20 ft. radius for 1 minute.
Gambler's Luck
Gempinch can reroll one failed saving throw per turn.
Abilities
Lucky Heirloom
Gempinch has advantage on all luck-based rolls due to his father's pipe.
Evasive Maneuvers
Gempinch can use a bonus action to take the Disengage action.
Trickster's Charm
Enemies have disadvantage on saving throws against Gempinch's charm effects.
Cunning Action
Gempinch can take a bonus action to Dash, Disengage, or Hide.
Saving throws
strength
+1
dexterity
+9
constitution
+6
intelligence
+5
wisdom
+4
charisma
+7
Legendary actions
Fortune's Favor
Gempinch can reroll a failed attack roll or saving throw, taking the new result.
High-Stakes Gamble
Gempinch can force one creature within 30 ft. to make a DC 15 Wisdom saving throw or become frightened until the end of their next turn.
Master of Disguise
Gempinch magically disguises himself as any creature he has seen, lasting for 1 hour.
Damage resistances
Psychic
Condition immunities
Frightened
Public creation
Worldbuilding Context
Gempinch is a public character profile shared by Headsmansbasterdthrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to Earth Post Arcane Awakening, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
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