Artwork for Get Out!!!

Character

Get Out!!!

Created by MrTime

A public character created with Summon Worlds.

Open in Summon Worlds

At a glance

What this public profile contains

This view-only profile includes 14 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.

Creation type
Character
Shared by
MrTime
Connected worlds
0
Detail fields
14
Profile sections
6
Artwork images
1

Details

Type
Humanoid
Race
Human
Class
Wizard
Gender
male
Alignment
Chaotic Neutral
Size
Medium
Armor class
15
Hit points
150
Speed
30
Challenge
10
Experience
5000
Languages
Common, Celestial
Senses
Darkvision 60 ft., Passive Perception 11
Skills
Arcana, Deception, Insight, Persuasion

Biography

Once a brilliant chronomancer studying at the Celestial Academy of Temporal Studies, Get Out!!! made a catastrophic discovery while experimenting with dimensional rifts—a peculiar interdimensional liquor that didn't just intoxicate his body but rewired his very connection to spacetime itself. Obsessed with understanding this phenomenon, he consumed increasingly massive quantities, each drink amplifying his ability to tear holes in reality and fling unfortunate souls across centuries or into pocket universes with a mere gesture. His colleagues attempted an intervention, but he simply banished them all to the year 3847, laughing maniacally as he watched them disappear; this act of chaos cemented his descent into madness and marked the beginning of his new existence as an agent of unpredictable destruction. The more he drank, the more his powers spiraled beyond his control—dimensional locks became permanent, futures became inescapable prisons, and entire parallel worlds trembled at his approach. Now, Get Out!!! wanders from tavern to tavern, his thirst insatiable and his temperament as volatile as the alcohol that courses through his veins, a walking paradox of godlike power tethered entirely to his bottomless need for the next drink. Those who encounter him never quite know if he'll offer them a toast or hurl them into oblivion, for his mood shifts with each glass, making him perhaps the most dangerous and unpredictable force in any realm.

Attributes

Strength

14, modifier +2

Dexterity

16, modifier +3

Constitution

18, modifier +4

Intelligence

20, modifier +5

Wisdom

12, modifier +1

Charisma

16, modifier +3

Actions

Temporal Hurl

Make a ranged spell attack against a target. On a hit, deal 4d10 force damage and send the target 1d4+1 rounds into the future.

Dimensional Banishment

Choose a creature within 60 ft. They must succeed on a DC 17 Wisdom saving throw or be banished to a parallel universe for 1d4 rounds.

Permanent Uplock

Target a creature within 30 ft. They must succeed on a DC 17 Intelligence saving throw or be locked in a dimension for 1 minute, unable to act.

Chaotic Toast

Get Out!!! raises his drink, granting himself advantage on the next spell attack roll. If he rolls a natural 1, he accidentally spills his drink, causing 2d6 acid damage to himself.

Abilities

Chaotic Displacement

When damaged, Get Out!!! can teleport 10 feet away as a reaction.

Saving throws

strength

+5

dexterity

+6

intelligence

+9

wisdom

+4

Damage resistances

Psychic

Force

Public creation

Worldbuilding Context

Get Out!!! is a public character profile shared by MrTimethrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.

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