
Character
Ghorrakya Hoshibonethorn
Ghorrakya's early life in the mountainous temples of her homeland was unremarkable until the day she caught the eye of Shenrinhon, the ancient dragon god whose caverns lay beneath the monastery. At twenty-eight years old, she had already distinguished herself as an exceptional martial artist, her discipline and devotion unmatched among her peers. When the great wyrm emerged from centuries of slumber, he recognized in her a worthy vessel for his blessing—eternal youth, frozen at the peak of her physical prowess. The gift came with a sacred duty: to serve as Shenrinhon's earthly instrument, enforcing his will and collecting the spiritual tributes owed to him by those who trafficked in the shadows of her territory. She accepted this role not as a burden but as divine purpose, her faith transforming her into something more than merely a monk. When House Thornwood's commercial interests expanded into her homeland, Ghorrakya found herself recruited into their ranks as an enforcer and intermediary. Her position within the High Table grew swiftly, yet she deliberately declined advancement toward the seats of true power, preferring instead to deepen her religious work and maintain her connection to Shenrinhon's will. She has become legendary among the organization's ranks—a warrior who has tasted defeat only ten times, five of those losses at the hands of assassins she herself trained in the ancient arts. Her moral framework exists entirely within her own interpretation of religious law; the crimes she commits in service to the Table and to her dragon god carry no spiritual weight against her. Ghorrakya moves through the underworld with serene confidence, beautiful and terrible, a living embodiment of divine justice filtered through her own unflinching convictions.
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What this public profile contains
This view-only profile includes a creator-written description; 15 labeled detail fields; 8 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- owenpuppy1
- Connected worlds
- 1
- Detail fields
- 15
- Profile sections
- 8
- Artwork images
- 1
Details
- Type
- Monk
- Race
- Orc
- Class
- Monk
- Gender
- female
- Alignment
- Neutral Evil
- Faction
- The high table
- Size
- Medium
- Armor class
- 18
- Hit points
- 150
- Speed
- 30
- Challenge
- 15
- Experience
- 13000
- Languages
- Common, Orc, Draconic
- Senses
- Darkvision 60 ft., Passive Perception 14
- Skills
- Acrobatics, Insight, Intimidation, Martial Arts
Biography
Ghorrakya's early life in the mountainous temples of her homeland was unremarkable until the day she caught the eye of Shenrinhon, the ancient dragon god whose caverns lay beneath the monastery. At twenty-eight years old, she had already distinguished herself as an exceptional martial artist, her discipline and devotion unmatched among her peers. When the great wyrm emerged from centuries of slumber, he recognized in her a worthy vessel for his blessing—eternal youth, frozen at the peak of her physical prowess. The gift came with a sacred duty: to serve as Shenrinhon's earthly instrument, enforcing his will and collecting the spiritual tributes owed to him by those who trafficked in the shadows of her territory. She accepted this role not as a burden but as divine purpose, her faith transforming her into something more than merely a monk. When House Thornwood's commercial interests expanded into her homeland, Ghorrakya found herself recruited into their ranks as an enforcer and intermediary. Her position within the High Table grew swiftly, yet she deliberately declined advancement toward the seats of true power, preferring instead to deepen her religious work and maintain her connection to Shenrinhon's will. She has become legendary among the organization's ranks—a warrior who has tasted defeat only ten times, five of those losses at the hands of assassins she herself trained in the ancient arts. Her moral framework exists entirely within her own interpretation of religious law; the crimes she commits in service to the Table and to her dragon god carry no spiritual weight against her. Ghorrakya moves through the underworld with serene confidence, beautiful and terrible, a living embodiment of divine justice filtered through her own unflinching convictions.
Attributes
Strength
16, modifier +3
Dexterity
20, modifier +5
Constitution
20, modifier +5
Intelligence
12, modifier +1
Wisdom
18, modifier +4
Charisma
14, modifier +2
Actions
Flurry of Blows
Make two unarmed strikes as a bonus action. Each strike deals 1d8 + 5 damage.
Dragon's Breath
Exhale a 30-ft cone of fire. Each creature must make a DC 18 Dexterity saving throw, taking 6d6 fire damage on a failed save, or half as much on a success.
Tribute Strike
Make a melee weapon attack. On a hit, deal 2d10 + 3 damage and force the target to make a DC 18 Wisdom saving throw or be frightened until the end of their next turn.
Cursed Tribute
Choose a creature within 60 ft. that has refused tribute. They must succeed on a DC 18 Constitution saving throw or take 4d10 necrotic damage and be cursed for 1 minute.
Abilities
Eternal Youth
Ghorrakya cannot age or suffer from effects of aging.
Dragon's Blessing
Gains advantage on saving throws against being charmed or frightened.
Martial Mastery
Once per turn, can add +2 to damage rolls with unarmed strikes.
Divine Enforcer
Deals an additional 1d8 radiant damage to creatures that refuse tribute.
Saving throws
strength
+8
dexterity
+10
constitution
+10
wisdom
+9
Legendary actions
Dragon's Wrath
Make a melee attack against a target within reach. On a hit, deal an additional 3d6 radiant damage.
Divine Retribution
As a reaction to being hit, Ghorrakya can deal 2d10 radiant damage to the attacker.
Shadow Step
Teleport up to 60 ft. to an unoccupied space she can see and make one unarmed strike.
Damage resistances
bludgeoning
piercing
slashing from nonmagical attacks
Condition immunities
charmed
frightened
Public creation
Worldbuilding Context
Ghorrakya Hoshibonethorn is a public character profile shared by owenpuppy1through Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to Olwemarth, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
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