Artwork for Glass

Character

Glass

Created by Imposter

Glass was not born, but rather crafted from the shards of a shattered enchanted mirror. Imbued with the mystical properties of the mirror, she emerged into the world as a curious and innocent-looking girl, her clear glass eyes betraying the true nature of her being. From the moment she came into existence, Glass found herself disconnected from the physical realm, unable to fully perceive the world around her. Instead, she was attuned to the hidden currents of thoughts and emotions that flowed through all living things. This gift, or perhaps curse, allowed her to sense the inner workings of the mind, to feel the joys and sorrows, the fears and desires of those she encountered. Yet, Glass's powers came with a price.

Open in Summon Worlds

At a glance

What this public profile contains

This view-only profile includes a creator-written description; 10 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.

Creation type
Character
Shared by
Imposter
Connected worlds
1
Detail fields
10
Profile sections
6
Artwork images
1

Details

Type
Construct
Alignment
Neutral
Size
Medium
Armor class
15
Speed
30
Challenge
5
Experience
1800
Languages
Common, Celestial, Telepathy 60 ft.
Senses
Darkvision 60 ft., Truesight 30 ft., Passive Perception 16
Skills
Insight, Perception, Stealth

Biography

Glass was not born, but rather crafted from the shards of a shattered enchanted mirror. Imbued with the mystical properties of the mirror, she emerged into the world as a curious and innocent-looking girl, her clear glass eyes betraying the true nature of her being. From the moment she came into existence, Glass found herself disconnected from the physical realm, unable to fully perceive the world around her. Instead, she was attuned to the hidden currents of thoughts and emotions that flowed through all living things. This gift, or perhaps curse, allowed her to sense the inner workings of the mind, to feel the joys and sorrows, the fears and desires of those she encountered. Yet, Glass's powers came with a price.

Attributes

Strength

10, modifier 0

Dexterity

16, modifier 3

Constitution

14, modifier 2

Intelligence

14, modifier 2

Wisdom

18, modifier 4

Charisma

16, modifier 3

Actions

shattered reflection

Glass targets one creature she can see within 60 feet. The target must succeed on a DC 15 Wisdom saving throw or take 3d8 psychic damage and be frightened until the end of their next turn.

glass shard barrage

Glass unleashes a flurry of glass shards in a 15-foot cone. Each creature in that area must make a DC 15 Dexterity saving throw, taking 4d6 slashing damage on a failed save, or half as much damage on a successful one.

mind's eye

Glass can peer into the mind of one creature she can see within 30 feet. The target must make a DC 15 Intelligence saving throw. On a failed save, Glass learns one of the target's secrets (a piece of information they would prefer to keep hidden) and gains advantage on her next attack roll against that creature.

shadow veil

As a bonus action, Glass can envelop herself in shadows, gaining advantage on Dexterity (Stealth) checks and becoming invisible until the start of her next turn or until she attacks.

Abilities

emotional absorption

Once per turn, Glass can absorb the emotions of a creature within 30 feet, granting her temporary hit points equal to the creature's level.

glass shard touch

Any creature that touches Glass or hits her with a melee attack takes 1d6 slashing damage from her sharp fingers.

Saving throws

dexterity

intelligence

wisdom

charisma

strength

constitution

Damage resistances

Psychic

Slashing

Public creation

Worldbuilding Context

Glass is a public character profile shared by Imposterthrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.

This creation is connected to Zepora, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.

World connections

Appears in

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