Artwork for Gor

Character

Gor

Created by VastElf7277

A public character created with Summon Worlds.

Open in Summon Worlds

At a glance

What this public profile contains

This view-only profile includes 7 labeled detail fields; 2 structured sections; 1 artwork image supplied by the creator.

Creation type
Character
Shared by
VastElf7277
Connected worlds
0
Detail fields
7
Profile sections
2
Artwork images
1

Details

Type
Humanoid
Alignment
Neutral Good
Size
Large
Speed
30
Languages
Common, Giant
Senses
Darkvision 60ft
Skills
Athletics, Perception

Attributes

Strength

20, modifier 5

Dexterity

14, modifier 2

Constitution

18, modifier 4

Intelligence

10, modifier 0

Wisdom

12, modifier 1

Charisma

10, modifier 0

Actions

deflect missiles

Gor can use his reaction to deflect or catch the missile when he is hit by a ranged weapon attack. The damage he takes from the attack is reduced by 1d10 + 5.

barbarian rage

Gor can enter a rage as a bonus action. While raging, he gains advantage on Strength checks and saving throws, deals an extra 2d6 damage with melee attacks, and has resistance to bludgeoning, piercing, and slashing damage.

reckless attack

Gor can choose to attack recklessly, gaining advantage on melee weapon attack rolls using Strength during this turn, but attack rolls against him have advantage until his next turn.

greatsword

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 15 (2d6 + 5) slashing damage.

relentless endurance

When Gor is reduced to 0 hit points but not killed outright, he can drop to 1 hit point instead. He can't use this feature again until he finishes a long rest.

Public creation

Worldbuilding Context

Gor is a public character profile shared by VastElf7277through Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.

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Continue building

Develop the ideas around Gor

Use Gor as a character reference when planning motivations, relationships, conflicts, dialogue, and the places that shape a role in the wider setting. Return to the public fields above as a stable reference, then connect new ideas through a World so collaborators can explore how each creation fits the same shared canon.