
Character
Halpoa
A public character created with Summon Worlds.
Open in Summon WorldsDetails
- Type
- Humanoid
- Race
- Dwarf
- Class
- Druid
- Gender
- male
- Alignment
- Chaotic Good
- Faction
- True normal characters
- Size
- Medium
- Armor class
- 15
- Hit points
- 85
- Speed
- 30
- Challenge
- 5
- Experience
- 1800
- Languages
- Common, Dwarvish, Sylvan
- Senses
- Darkvision 60 ft., Passive Perception 14
- Skills
- Animal Handling, Nature, Perception, Survival
Biography
Born in the shadow of the Ironpeak Mountains to a family of stonemasons, Halpoa rejected the traditional subterranean life of his clan to pursue an inexplicable calling that drew him ever upward toward the sky. As a youth, he discovered he possessed an unusual affinity with the mountain spirits and wild things that dwelt in the high passes, teaching him secrets of stone-singing and root-weaving that no dwarf had practiced in generations. His round, cheerful face became known throughout the peaks as he traveled from summit to summit with his trusty weathered backpack, spreading joy and mending the wounded lands scarred by careless mining operations. The other dwarves thought him mad for abandoning the safety of the deep halls, but Halpoa's infectious laughter and genuine love for all creatures—from the smallest alpine flower to the mightiest mountain lion—proved that true strength came not from stone walls but from an open heart. He became a bridge between the rigid order of dwarf-kind and the wild chaos of nature itself, using his druidic gifts to restore balance wherever the two worlds clashed. Now, with nothing but his pack and an unshakeable optimism, Halpoa wanders the world's highest places, a living contradiction who proves that even a dwarf can learn to fly.
Attributes
Strength
14, modifier +2
Dexterity
12, modifier +1
Constitution
18, modifier +4
Intelligence
10, modifier +0
Wisdom
18, modifier +4
Charisma
16, modifier +3
Actions
Stone-Sing
Halpoa channels the spirits of the mountains, creating a soothing melody. All allies within 30 ft. regain 2d6 hit points and gain advantage on their next attack roll.
Root-Weave
Halpoa summons roots from the ground to ensnare an enemy. Target must succeed on a DC 16 Strength saving throw or be restrained for 1 minute. They can repeat the save at the end of each of their turns.
Joyful Leap
Halpoa performs an acrobatic leap, moving up to 30 ft. to an unoccupied space. If he lands near an ally, that ally gains temporary hit points equal to Halpoa's Wisdom modifier (4).
Nature's Wrath
Halpoa calls upon the fury of nature, dealing 3d8 lightning damage to a target within 60 ft. on a successful ranged spell attack. On a miss, the target takes half damage.
Abilities
Mountain's Embrace
Halpoa gains advantage on checks related to climbing and navigating mountainous terrain.
Nature's Guardian
Halpoa can cast 'Speak with Animals' at will, allowing him to communicate with wildlife.
Saving throws
strength
+5
dexterity
+1
constitution
+7
wisdom
+8
charisma
+6
Damage resistances
Poison
Non-magical Bludgeoning, Piercing, and Slashing
World connections