
Character
Head Warrior Of Green Claw
Born during a time of abundant hunting and territorial peace, the Head Warrior of Green Claw earned his fearsome reputation through countless trials of strength and cunning, ascending through the warrior ranks with a ferocity that made even seasoned hunters defer to his judgment. His missing eye—lost in a brutal confrontation with a territorial alpha predator that he ultimately defeated alone—became a symbol of his willingness to sacrifice for his tribe's honor, a badge worn with pride rather than shame. When Zaryusu's departure left a vacuum in the warrior hierarchy, the tribe's chieftain recognized in him the perfect successor: a leader whose unwavering conviction and combat prowess could hold the Green Claw's strength together during uncertain times. He adorned himself with a necklace of teeth harvested from vanquished foes and worthy hunts, each tooth a chapter in his legend and a reminder to his warriors of the price of weakness. His absolute refusal to consider retreat when the undead threat emerged stemmed not from foolish arrogance but from a deep-rooted belief that the tribe's very identity depended on standing their ground, making him willing to challenge even the priesthood's counsel. When the Lizardmen Alliance finally formed, his appointment as a supreme field commander was inevitable—a warrior whose pride and principles had become inseparable from the Green Claw's own soul.
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What this public profile contains
This view-only profile includes a creator-written description; 12 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- Bobbyx
- Connected worlds
- 1
- Detail fields
- 12
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Lizardman
- Gender
- male
- Alignment
- Lawful Neutral
- Size
- Large
- Armor class
- 17
- Hit points
- 150
- Speed
- 30
- Challenge
- 10
- Experience
- 5000
- Languages
- Common, Draconic
- Senses
- Darkvision 60 ft., Passive Perception 12
- Skills
- Athletics, Intimidation, Survival
Biography
Born during a time of abundant hunting and territorial peace, the Head Warrior of Green Claw earned his fearsome reputation through countless trials of strength and cunning, ascending through the warrior ranks with a ferocity that made even seasoned hunters defer to his judgment. His missing eye—lost in a brutal confrontation with a territorial alpha predator that he ultimately defeated alone—became a symbol of his willingness to sacrifice for his tribe's honor, a badge worn with pride rather than shame. When Zaryusu's departure left a vacuum in the warrior hierarchy, the tribe's chieftain recognized in him the perfect successor: a leader whose unwavering conviction and combat prowess could hold the Green Claw's strength together during uncertain times. He adorned himself with a necklace of teeth harvested from vanquished foes and worthy hunts, each tooth a chapter in his legend and a reminder to his warriors of the price of weakness. His absolute refusal to consider retreat when the undead threat emerged stemmed not from foolish arrogance but from a deep-rooted belief that the tribe's very identity depended on standing their ground, making him willing to challenge even the priesthood's counsel. When the Lizardmen Alliance finally formed, his appointment as a supreme field commander was inevitable—a warrior whose pride and principles had become inseparable from the Green Claw's own soul.
Attributes
Strength
20, modifier 5
Dexterity
14, modifier 2
Constitution
20, modifier 5
Intelligence
10, modifier 0
Wisdom
12, modifier 1
Charisma
16, modifier 3
Actions
Multiattack
The Head Warrior makes three attacks: two with his spear and one with his bite.
Spear Strike
Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 5) piercing damage.
Bite
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) piercing damage.
Rallying Roar
As an action, all allies within 30 ft. can use their reaction to move up to half their speed without provoking opportunity attacks.
Defiant Stand
As a reaction when an ally is reduced to 0 hit points, the Head Warrior can make a melee attack and gain temporary hit points equal to the damage dealt.
Abilities
Fearless Leader
All allies within 30 feet gain advantage on saving throws against fear effects.
Pride of the Tribe
Gains +2 to attack rolls when fighting alongside allies.
Saving throws
strength
8
constitution
8
wisdom
4
Damage resistances
Poison
Bludgeoning
Piercing
Slashing from non-magical attacks
Public creation
Worldbuilding Context
Head Warrior Of Green Claw is a public character profile shared by Bobbyxthrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to Yggdrasil, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
World connections
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