Artwork for Hector Talon

Character

Hector Talon

Created by Nagarn

Hector Talon was once the most decorated operative in the Gnomish Intelligence Corps, a diminutive warrior whose cunning and precision made him a legend among his kind during the devastating Ironpeak Conflict. During a covert extraction mission gone catastrophically wrong, he lost his dominant arm to an enemy ambush, an experience that fractured something fundamental within his psyche—the screams of his fallen squad still echo in his quieter moments, pulling him into dark spirals of rage and despair. Rather than accept a pension and fade into obscurity, Hector retrofitted his stump with a cutting-edge cybernetic prosthetic equipped with a grappling mechanism, transforming his disability into an instrument of purpose. He opened a modest detective agency in the lower districts of Cogsworth, deliberately undercutting his fees to the point of near poverty, driven by an obsessive need to close cases others abandoned—particularly those involving the disappeared and the forgotten. His investigative brilliance remains sharp as a blade, his tracking abilities legendary among those who know to seek him out, yet his colleagues and clients never quite know which version of Hector will walk through the door: the methodical professional or the haunted veteran whose hand trembles and whose eye twitches with barely suppressed violence. Despite his inner turmoil, or perhaps because of it, Hector adheres to a strict personal code of justice, accepting only what he needs to survive while pouring the rest into cases that society has deemed unsolvable. He is broken, yes—but his brokenness has become his greatest asset in finding truth for those who have nowhere else to turn.

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At a glance

What this public profile contains

This view-only profile includes a creator-written description; 14 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.

Creation type
Character
Shared by
Nagarn
Connected worlds
0
Detail fields
14
Profile sections
6
Artwork images
1

Details

Type
Humanoid
Race
Gnome
Class
Rogue
Gender
male
Alignment
Lawful Neutral
Size
Small
Armor class
15
Hit points
120
Speed
30
Challenge
14
Experience
3900
Languages
Common, Gnomish
Senses
Darkvision 60 ft., Passive Perception 16
Skills
Investigation, Perception, Stealth, Survival

Biography

Hector Talon was once the most decorated operative in the Gnomish Intelligence Corps, a diminutive warrior whose cunning and precision made him a legend among his kind during the devastating Ironpeak Conflict. During a covert extraction mission gone catastrophically wrong, he lost his dominant arm to an enemy ambush, an experience that fractured something fundamental within his psyche—the screams of his fallen squad still echo in his quieter moments, pulling him into dark spirals of rage and despair. Rather than accept a pension and fade into obscurity, Hector retrofitted his stump with a cutting-edge cybernetic prosthetic equipped with a grappling mechanism, transforming his disability into an instrument of purpose. He opened a modest detective agency in the lower districts of Cogsworth, deliberately undercutting his fees to the point of near poverty, driven by an obsessive need to close cases others abandoned—particularly those involving the disappeared and the forgotten. His investigative brilliance remains sharp as a blade, his tracking abilities legendary among those who know to seek him out, yet his colleagues and clients never quite know which version of Hector will walk through the door: the methodical professional or the haunted veteran whose hand trembles and whose eye twitches with barely suppressed violence. Despite his inner turmoil, or perhaps because of it, Hector adheres to a strict personal code of justice, accepting only what he needs to survive while pouring the rest into cases that society has deemed unsolvable. He is broken, yes—but his brokenness has become his greatest asset in finding truth for those who have nowhere else to turn.

Attributes

Strength

14, modifier 2

Dexterity

18, modifier 4

Constitution

20, modifier 5

Intelligence

16, modifier 3

Wisdom

15, modifier 2

Charisma

10, modifier 0

Actions

Cybernetic Grapple

Hector can use his cybernetic arm to grapple a target within 30 ft. on a hit (DC 16 Strength save). On success, the target is restrained until the grapple ends.

Precision Strike

Hector makes a melee weapon attack, dealing 2d8 + 4 piercing damage. If the target is surprised, it takes an additional 2d8 damage.

Detective's Insight

As a bonus action, Hector can analyze a scene, granting advantage on the next Investigation check made within 1 minute.

Tactical Retreat

Hector can disengage as a bonus action, moving up to half his speed without provoking opportunity attacks.

Warrior's Fury

Once per long rest, Hector can enter a state of heightened focus for 1 minute, gaining +2 to attack rolls and damage rolls.

Abilities

Haunted Veteran

Hector has advantage on Wisdom saving throws against fear effects.

Master Tracker

Hector can track creatures with advantage, even in difficult terrain.

Saving throws

strength

6

dexterity

8

intelligence

7

wisdom

6

Damage resistances

Psychic

Poison

Public creation

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