
Character
Hell Wolves
A public character created with Summon Worlds.
Open in Summon WorldsAt a glance
What this public profile contains
This view-only profile includes 11 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- Hermione
- Connected worlds
- 0
- Detail fields
- 11
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Monstrosity
- Alignment
- Neutral Evil
- Size
- Large
- Armor class
- 15
- Hit points
- 120
- Speed
- 30
- Challenge
- 10
- Experience
- 5000
- Languages
- Understand Common but cannot speak
- Senses
- Darkvision 60 ft., Keen Smell, Tremorsense 30 ft.
- Skills
- Perception, Stealth, Survival
Biography
The Hell Wolves were once ordinary timber wolves that roamed the Scorched Badlands until a meteorite containing an otherworldly parasitic organism crashed into their territory, infecting the entire alpha pack during a lunar eclipse. The infection twisted their biology in grotesque ways—their claws began growing to grotesque proportions, hardening into obsidian-like talons capable of tearing through stone, while their senses evolved beyond natural limits, allowing them to track prey across impossible distances and perceive heat signatures through solid rock. Unlike typical infected creatures that deteriorate into mindless beasts, the Hell Wolves retained their pack intelligence and cunning, using their enhanced abilities with calculated precision rather than feral abandon. The infection spread through their bloodline and to other packs through ritualistic battles and territorial disputes, transforming entire regions into hunting grounds ruled by these apex predators. Local legends speak of their howls causing avalanches and their mere presence corrupting the land, turning forests into barren wastelands where nothing else dares to hunt. Despite their monstrous nature, some whisper that deep within their alien-infected minds lies a fragmented memory of their former existence, driving them to return to their original den each winter solstice as if compelled by a ghost of their former nature. The Hell Wolves now exist in a state between natural predator and cosmic aberration, forever caught between two worlds.
Attributes
Strength
18, modifier +4
Dexterity
16, modifier +3
Constitution
22, modifier +6
Intelligence
4, modifier -3
Wisdom
14, modifier +2
Charisma
6, modifier -2
Actions
Multiattack
The Hell Wolves make three attacks: one with their Bite and two with their Claws.
Bite
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 2d10 + 4 piercing damage.
Claw
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 2d6 + 4 slashing damage.
Howl of the Abyss
The Hell Wolves emit a terrifying howl. Each creature within 300 ft. must succeed on a DC 16 Wisdom saving throw or be frightened for 1 minute. A frightened target can repeat the save at the end of each of its turns.
Corrupting Presence
As a bonus action, the Hell Wolves can corrupt the land within a 30 ft. radius, causing difficult terrain for 1 minute. Creatures that start their turn in this area take 2d6 necrotic damage.
Abilities
Pack Tactics
The Hell Wolves have advantage on attack rolls against a creature if at least one of the Hell Wolves' allies is within 5 feet of the creature and the ally isn't incapacitated.
Heightened Senses
The Hell Wolves have advantage on Wisdom (Perception) checks that rely on hearing or smell.
Saving throws
strength
+8
dexterity
+7
constitution
+10
wisdom
+6
Damage resistances
Poison
Psychic
Public creation
Worldbuilding Context
Hell Wolves is a public character profile shared by Hermionethrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
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